Hey im having an issue where when i spawn in it says i have 0 hunger and 0 water and i cant use the items in my inventory, heres what the error in the console says: InvokeNative: execution failed: Argument at index 0 was null.
Error running system event handling function for resource RottenV-Remade-Basic: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: Execution of native 00000000406b4b20 in script host failed.
stack traceback:
[C]: in upvalue ‘_in’
citizen:/scripting/lua/natives_server.lua:178: in function ‘GetPlayerName’
server/gui/notifications_s.lua:16: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
how can I do that by killing a zombie of money ?
sorry for my english
hi who should I contact to get the full version? and to show that you know how to use lua? thanks good game
Hello i would like take Full version too,and speak few questions at dev
I wrote him on discord but he doesn’t answer me so I don’t think he’ll ever give us anything
alright you can just fuck right off, this version is meant to be built upon and for you to do your own thing, this isnt a “copypaste and you’re set” kinda gamemode.
I gotta agree, this isn’t something to just slap together. I can see a lot of people already trying to shove this and a framework together to try an fill in the gaps and that isn’t what this release is about. I personally really like this release and have been trying to learn from it so I can get better at using lua. Hope for more releases like this man, keep it up.
from what I see, the zombies are not respawning. The script generates them around where the player starts.
do you send a new version?
Hi im trying to create a safezone, but seems doesn’t work. I tried ClearAreaOfPeds, seems to only work on normal NPCs not Zombies.
And i have tried this also but it only sends nil (global ‘ESX’)
ESX = nil
cachedPeds = {}
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
Citizen.CreateThread(function()
while (true) do
local pedcoords = vector3(-1688.43811035156, -1073.62536621094, 13.1521873474121)
local closestPed , closestPedDst = ESX.Game.GetClosestPed(pedcoords)
Citizen.Wait(10000)
if closestPedDst <= 50 then
SetEntityHealth(closestPed, 0)
Citizen.Wait(0)
end
end
end)
can i change the key menu?
Anyone still has the rescource? Link is broken
Link broken
Any English servers running this
i found a fork of this repo leaving this here for those that are looking for it https://github.com/tsangz189/RottenV-Remade-Basic
There are a ton of forks still kicking around.
These are all the same as the original:
These have slight changes to them
Would be nice if the original came back rather than having dozens of copies, however the original author has this new version which is C# and looks like it’s the latest and greatest.
Hope that helps.
is there a way to add admins?
link’s not working for me…
Hey @Blumlaut, could you update your Github repo link plesse? Too lazy to check myself if it’s still available. I know it was. Thanks
me too