[Release] VK_Loadingscreen | Configurable and modular loadinscreen

Not sure if anyone can help, I have a scaling issue with an image, on big screens it duplicates (Tile effect) and on small screens that can only hand res 1024 the image is too big?

I have tried HTML and CSS methods both seem to fail.

Any help will be much appreciated

i need too! i tryed change music.ogg to youtube url, but i dont have sucess.

I can’t, because the music needs help

pretty sure the file or url needs to end in .ogg to work

as many as you want you just have to update the config file and resource file

I haven’t figured out how to do it yet

I have a question to ask you, why is there no problem with the loading test, but this occurs when the server is opened.https://cdn.discordapp.com/attachments/618810865050714122/619843720661041158/unknown.png

Why music stop playing by itself after a few seconds


why don’t online players come out? is in true

the music is not heard, could someone help me?

Having the same issue, I don’t have a solution although if you find one please let me know!

this is what I did when the music didn’t play itself. I tried to update the howler version but it didn’t play so I put this code in index.html

<audio id="music" src="music.ogg" autoplay="true" hidden="true" loop="true"/>

<script>
    var play = false;
    var myAudio = document.getElementById("music");
    myAudio.volume = 0.3;

// function push spacebar to pause the music
    function onKeyDown(event) {
            switch (event.keyCode) {
                case 32: //SpaceBar                    
                    if (play) {
                        myAudio.pause();
                        play = false;
                    } else {
                        myAudio.play();
                        play = true;
                    }
                    break;
            }
      return false;
    }
    window.addEventListener("keydown", onKeyDown, false);
</script>