debug mode in the config? config files has no debug mode that i see of? unless you are referring to something else
this is for those that donāt know when adding in cameras what each meaning of each part of the camera line isā¦
{label = "Camera 1", x = fwd & bwd, y = left & right, z = up & down, r = {x = tilts up & down, y = tilts left & right, z = rotation}, canRotate = false}
@Sasquatch-Gaming I am working on one right nowā¦ I will send you mine once I complete itā¦ maybe thursday
here is a video of it working with another playerā¦ also working on adding 24/7s
Reallyā¦
SecurityCamConfig.DebugMode = false
Are you blind? Or Clapped?
idk are you snarky or just generally a ass clown https://i.imgur.com/VjBgyf7.png
not everyone here is dumb if i say something is not there its because i looked not because im lazy
thanks now that i have what was missing let me see if i can get it too work
Or maybe itās because the ESX version doesnāt have it
No it seems like the ESX version does not have it. would think sense its posted here on this forums there would be support for that version and it would be also built in but i guess not.
Because youāre using ESX, that isnt a Xander issue!
its posted on here. why post something on thread that you dont give support too seems like a poor decision. at-least he try to be helpful unlike yourself.
I wasnt trying to be helpfulā¦ Just thought iād let you know, that you cant read, or work it out for yourself
Oh so your a waste of timeā¦? gotcha thought so thanks chief
Itās spelt āyouāreā.
and āchiefā is with a ācapital, Cā
Knock the shit off.
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Just because something is posted on the forums doesnāt mean it should have ESX support. I actually donāt write ANY of my resource with ESX support as I hate the framework. The conversion developer should put it back in.
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The ESX conversion SHOULD have it as it CAME WITH my resource on launch. It shouldnāt have been removed in the first place.
Didnāt look much into it but it was at least removed from the config
Add it back into the config and set it to true and see if it was just accidentally forgottenā¦
This is why I hate doing ESX support. I generally just should let people add in the support themselves.
it looks like it was removed from everywhere within the script. i was not meaning any disrespect @xander1998 i just donāt enjoy people who act smugā¦ and i thought maybe sense you had it on here with your original that you were offering support for that one as well.
Well ill appologise for jumping on the band wagon, thinking you generally were dumbā¦ but clearly a misunderstanding with the āconverterā, changing code that shouldnt need to be removed from Xanders Camera Script!
BUTā¦ iām far from smug!