Hello, i was just wondering if this works on qbus server?
It’s stand alone
not sure if relevant but when using this script, it interferes with qb weathersync from causing a total blackout.
как мога да влезна в сървъра турбо
How do I set this so it doesn’t happen with some weapons? I do not want the taser to be detected.
Does someone know why its not working, i put it in my recources file and ensured it
it’s outdated. Is there a new version off it?
local shot = false
local check = false
local check2 = false
local count = 0
-- VEHICLE ADS
Citizen.CreateThread(function()
while true do
Citizen.Wait(1)
if IsPlayerFreeAiming(PlayerId()) then
if GetFollowPedCamViewMode() == 4 and check == false then
check = false
else
SetFollowVehicleCamViewMode(4)
check = true
end
else
if check == true then
SetFollowVehicleCamViewMode(1)
check = false
end
end
end
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(1)
if IsPedShooting(PlayerPedId()) and shot == false and GetFollowPedCamViewMode() ~= 4 then
check2 = true
shot = true
SetFollowVehicleCamViewMode(4)
end
if IsPedShooting(PlayerPedId()) and shot == true and GetFollowPedCamViewMode() == 4 then
count = 0
end
if not IsPedShooting(PlayerPedId()) and shot == true then
count = count + 1
end
if not IsPedShooting(PlayerPedId()) and shot == true then
if not IsPedShooting(PlayerPedId()) and shot == true and count > 20 then
if check2 == true then
check2 = false
shot = false
SetFollowVehicleCamViewMode(1)
end
end
end
end
end)
-- roll Prevention
Citizen.CreateThread(function()
while true do
if (not IsPedInAnyVehicle(PlayerPedId(),false)) then
Citizen.Wait(4)
if IsPlayerFreeAiming(PlayerPedId()) then
DisableControlAction(0, 22, 1)
else
Citizen.Wait(100)
end
else
Citizen.Wait(500)
end
end
end)
The script not working while have fists or a melee weapon… need to be updated so uou also in first person while melee or fists
How to install this?