be aware that other scripts can break this “voice chat”
Ok , it’s working but my testing method was failing as i thought it works differently… let’s say if the listener has 10 option check , and talker has 3m , the listener can still hear the talker. Shouldn’t it be the other way around , if the talker has 3 m , the listener shouldn’t hear him from above 3m.
Any way to change this ?
it does not work like that
if the talker as 3m the listener has to be < 3
Nice Work !
Was getting reports of certain users being audible globally - restarted the script while they were in server and it fixed it. When they relogged it would do it again. Only started after last FiveM update best I can tell. Ended up removing the resource and going back to esx_voice for the time being.
We haver same issue with esx_voice, you have to change distance few times to fix it.
Its after latest FiveM updates
Please disable other voice scripts
It is not compatible
I wasn’t using any other voice scripts.
Are there any possibilities to make a Radio? example, if you are of a particular job, you can only talk to people from your job.
Hi , how can I add an icon when we speak please?
Hello, to you pichot I come to you to explain a problem the voices of another player are heard in the apartments (instance).
Can you help me please? @PichotM
Add a flag like IsEntityVisible