dRdoors

Do you know how to change the key (e) to unlock and lock?

Look for the ā€“ CHANGE THIS VALUE HERE

if IsControlJustPressed(1,51) then -- CHANGE THIS VALUE HERE.
                    if doorList[i]["locked"] == true then
                        FreezeEntityPosition(closeDoor, false)
                        if(i==10 or i==11) then
                            doorList[10]["locked"] = false
                            doorList[11]["locked"] = false
                        elseif(i==12 or i==13) then
                            doorList[12]["locked"] = false
                            doorList[13]["locked"] = false
                        else
                            doorList[i]["locked"] = false
                        end
                    else
                        FreezeEntityPosition(closeDoor, true)
                        if(i==10 or i==11) then
                            doorList[10]["locked"] = true
                            doorList[11]["locked"] = true
                        elseif(i==12 or i==13) then
                            doorList[12]["locked"] = true
                            doorList[13]["locked"] = true
                        else
                            doorList[i]["locked"] = true
                        end
                    end
                end
            else
                FreezeEntityPosition(closeDoor, doorList[i]["locked"])
            end

Thanks :slight_smile: your the best

Right now nobody has released a server-sided part of the script. So for people unable to code in lua etc, this is only client-sided. Meaning everyone sees it but if one person locks it, it is only locked for them and not anyone else. And to answer your other question, if you donā€™t add a whitelisting aspect to it then anyone can unlock or lock them.This is assuming you also add the server-side.

1 Like

i got server sided done with but i need help with something if someone could help me i can inv you to my discord all i need help with is either getting whitelisted through steam id to use or ped model so if i have a ped model of a sheriff then i can unlock no one else

I got a server but the doors donā€™t work does this update xander1998 put out work only for police or for everyone

I might be able to help you with thatā€¦

ok
can you help through discord you have it?

Presty1#0601 add me that is my discord

Same @Miss_Behavin If youā€™re for real o.o BrewCityBass#6559

@Darklandz

ESX and non-ESX compatibility

3 Likes

Fantastic! Thanks for the mod!

Thank you i have been waiting so long

can you make it so these doors lock to https://gyazo.com/c150a938d08600e29d480429a91753bd

@John_Smithy

http://objects.codeshock.hu/gallery.php search for the door and then find its location(I donā€™t recall how to find the position so I canā€™t help ya there) after you got all that add it to the script.

I think its somewhere in here to get the position
https://runtime.fivem.net/doc/reference.html#_0x8ACD366038D14505

Is this also client side?

its client and server side but anyone can unlock the doors with out esx

Okey then I have to test It. Is it hard to make it work with esx?

the one I posted has both ESX and non-ESX configurationsā€¦ Both are server side synced and only allow cops to open the specific doors listedā€¦

back doors to Mission Row LSPD, add these 2:

	-- Mission Row Back Doors
	[18] = { ["objName"] = "v_ilev_rc_door2", ["x"]= 467.3716, ["y"]= -1014.452,["z"]= 26.5362,["locked"]= true,["txtX"]=468.09,["txtY"]=-1014.452,["txtZ"]=27.1362},
	[19] = { ["objName"] = "v_ilev_rc_door2", ["x"]= 469.9679, ["y"]= -1014.452,["z"]= 26.5362,["locked"]= true,["txtX"]=469.35,["txtY"]=-1014.452,["txtZ"]=27.1362},

No, just follow the included instructions found in README.txt