Hello everyone I have a problem that loses connection to some players.
the players have the message (connection timed out) then are disconnected with this error message
“Mike Pelos left (Timed out after 60 seconds.
DEBUG INFO FOR TIMEOUTS:
run frame: -147 -132 -129 -112 -109 -94 -91 -75 -72 -54 -51 -36 -33 -19 -16 -0
receive data: -4013 -3961 -3473 -3361 -2870 -2813 -2458 -2343 -1913 -1801 -1266 -1031 -954 -654 -394 -132
send data: -241 -223 -208 -187 -184 -166 -150 -132 -129 -109 -94 -75 -72 -51 -33 -18 )”
. other players see the message (connection timed out) for a few seconds and then it disappears. I do not know at all how to solve the problem I took a server with a guaranteed connection of 2GB / s thinking to solve the problem but it continues to arrive certe less than before but always when reached the +95 players.
I have this problem too, after reaching 90-95 players, all tables in the database lose the connection and 30-55 players crashes directly…
I tried many options to fix that, I tried to increase the keepalive, the wait and interactive timeout values but nothing seems to be working and it’s like that for one week. I checked that everything is updated and everything seems to be okay for me.
(Using Windows 2012 R2, last artifacts)
Yes, that’s the case, the timed out issues where due to ddos attacks (for me). These days a lot of servers (french community) ddos each others to get players.
Same, the problem is DDOS or DDOS protection… i tested my server on a dedicated server without ddos protection, 200 players no problems, on a dedicated server with a good ddos protection 80-90 players only…