[Solved] Disable jump

Hello !

I’m working on my inventory script and i would like to make a system like the inventory on Elder Scroll’s game (Morrowind, oblivion, skyrim,etc…).

If the player carry heavier than his max capacity, i will not be able to jump and run. So I tried to disable this control with DisableControlAction but it doesn’t work.

Do you have a idea why it not work ?

if getPods() > maxCapacity then
     TriggerEvent('hud:Notif',"You carry too heavy")
     DisableControlAction(0,22,true)
end

PS : After reboot, it work. I don’t know why but it’s work. You can delete this topic

for future reference you must restart resources after they are changed