After the last update, Shadow Play’s capture features doesn’t start at all. (In fullscreen mode. If you press Alt + Enter and go into the windowed mode, everything is OK) Actually, this isn’t the first time when this bug appears. Hope it can be somehow fixed in the next updates.
FiveM and Shadowplay don’t go hand in hand, it causes crashes for some people.
This issue can’t be resolved due to a bug in ShadowPlay itself, it does not like multiple Direct3D devices in the same process.
Contact NVIDIA instead.