Get into the skin of the leoskins array or add a skin into it.
Yes either get into the police skin, add some skins or use the no permissions version.
Yes just turn it to true.
Get into the skin of the leoskins array or add a skin into it.
Yes either get into the police skin, add some skins or use the no permissions version.
Yes just turn it to true.
Here is a video, easily added mp_m_freemode_01 and F9
All you need is
local leoSkins = {
"s_m_y_cop_01",
"s_m_y_hwaycop_01",
"s_m_y_sheriff_01",
"s_m_y_swat_01",
"mp_m_freemode_01"
}
if ( IsControlJustReleased( 0, 56 ) or IsDisabledControlJustReleased( 0, 56 ) ) and GetLastInputMethod( 0 ) then
ToggleActionMenu()
end
Where can I change the menu open key?
Hello, Iām having a problem with the menu, as Iām using a script to turn off the engine, and when I get out of the car with it turned off it keeps on turning it off and on, some way to fix?
when i try to cuff and do anything it says you are not a police officer. what do i do?
what mod do you need for the police and fire/ems stuff?
You need to add your police peds into the script.
I tried this and tried opening it with F9, still opens with M. I donāt understand whatās wrong.
I donāt know why but the menu doesnāt show up. I tryed to change characters and replaced the activation key with F9 but it still doesnt work. Someone can help?
*Edit i found a error in the cl_toolbox.lua. Pls fix
how do i put F9 to open the menu
@TypicalTheDev
In ācl_toolbox.luaā
Change 48 (or whatever itās set to) to whatever key you want using the controls here: https://docs.fivem.net/game-references/controls/
Around line 570
while true do
-- Control ID 20 is the 'Z' key by default
-- Use https://wiki.fivem.net/wiki/Controls to find a different key
if ( IsControlJustReleased( 0, **48** ) or IsDisabledControlJustReleased( 0, **48**) ) and GetLastInputMethod( 0 ) then
ToggleActionMenu()
end
ok thanks it worked
I cant open it It says rptoolbox started in console but I cant open it on M
So Iād like to allow players to move when theyāre cuffed (just like real life, youāre still able to move your body when youāre cuffed). I turned the functions to āfalseā so that It would work, but it doesnāt.
Hereās the code.
TaskPlayAnim(ped, 'mp_arresting', 'idle', 8.0, -8, -1, 49, 0, 0, 0, 0)
SetEnableHandcuffs(ped, true)
SetCurrentPedWeapon(ped, GetHashKey('WEAPON_UNARMED'), true)
DisablePlayerFiring(ped, true)
FreezeEntityPosition(ped, false)
DisableControlAction(0,32, false) -- W
DisableControlAction(0,33, false) -- S
DisableControlAction(0,34, false) -- A
DisableControlAction(0,35, false) -- D
Pretty sure i read how to do it somewhere. Scroll up the comments and probably everything you need should be there.
Will do, thanks.
here it is
That donāt work, I already set those to false and it still freezes them. The OP Said to remove 2 lines regarding the FrozenPed, I removed those and will try it later on.
Wait, you want me to move those 4 lines?
remove this from line 1087
DisableControlAction(0,32, true) -- W
DisableControlAction(0,33, true) -- S
DisableControlAction(0,34, true) -- A
DisableControlAction(0,35, true) -- D
Remove lines 1086 `FreezeEntityPosition(ped, true)` and 1102 `FreezeEntityPosition(ped, false)`
This is what is said. I havent tested this so idk if it works but id assume it does.