[Release] Most Complete Handling.Meta (Includes NEW DLC Vehicles!)

handling
meta
handlingmeta
vehicles
mpassault

#1

I have compiled a full list of ALL the DLC vehicles into a handling.meta that can be streamed to the clients after not being able to find a complete one anywhere.

Note: To edit the “Sovereign” you must edit “POLICEB” as they share handlings.

handling.meta (1.5 MB)

For people who don’t know how to make this into a resource, here you go:
handling_mod.rar (45.5 KB)

Enjoy.


#2

Are the cop cars fast?


#3

This is a complete stock version, allowing you to modify the vehicles however you want to.


#4

because half of the time that i have a handling i can’t modifiy them because they never affect the cars …


#5

use the resource i provided. there is are instructions at the top of the meta file :slight_smile:

whenever modifying cars, you need to reload the resource, delete the vehicle, and spawn a new one


#6

let’s say i wanna make the police , police2 and police3 go to faster could you tell me how ? cuz i don’t understand that much :S


#7

adjust the fInitialDriveMaxFlatVel value to what you want the max speed to be (km/h) and if you want more horsepower, slightly increase the fInitialDriveForce number under POLICE, POLICE2 or POLICE3.


#8

This is excellent. Especially the breakdown of each line at the top. Very helpful. Thank you.


#9

If I use this within a car-pack resource, will it only affect the cars within the resource it resides?


#10

No, handling.metas can affect cars outside it’s resource folder.

This file contains the handling for every stock car car in the game. You would never use the whole file in more than one location and would never use it to modify an addon car.


#11

Gotcha, so basically, keep a copy, chop off damn near most of it and keep/edit what I need