I won’t be using that because not everyone can use that model. When that model is available for EVERYONE then I will make the script use those models.
Any idea why my k9 dies on spawn, I’ve reinstalled the resource and it’s still spawn and fall over dead with the message your k9 died
I have seen that happen quite a bit with the current K9. I am working on another K9 but it is unknown when I will release the new version. Hopefully I have a pretty good version withing the next week or so.
still having trouble getting the k9 script in. i had it working before for a while then all of a sudden it stopped. Ive reinstalled it still wont work even tried different key bindings anyone help?
how do I add myself to the list to use ?
open config then go to line 6
K9Config.SteamIdentifiers = {
"steam:place steam hex here"
}
Make sure line 4 looks like this…
K9Config.OpenMenuIdentifierRestriction = true
Hey bud, Is there a way to make the UI key based because on my ESX server the script actually stops people from being able to register cause the mouse freezes.
I have a very basic understanding of .lua and c# and i mean basic.
I have this on my server and its working yes their is little things that happen here or there but shit happens.
Most of those that complain do so out of ignorance and the fact they do not have the skills to create even a portion of what you have done.
Dont let the negativity bother you and please keep up your great work!
Is there anyway to take the key commands away? left on the dpad on an xbox controller is for my ELS and it suicides my dog when I go code 3 lmao.
Where can I change the keybinds for opening the menu? Is it in the server.lua somewhere?
Client. Search this topic. I have posted about it many times on here
Alright thanks
acually whats the key to open the menu ?
To open it is left Alt+Home also next time just look at the keys in the code
Thanks!
Yeah, i did but i guess i over-read that.
hey i have a question. i cannot seem to be able to get my dog to attack for some reason. ive tried changing the keybinds with no luck to get it working.
– Controls Menu
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
-- Trigger Opens Menu
if IsControlPressed(1, 316) then
TriggerServerEvent("K9:RequestOpenMenu")
end
-- Trigger Attack
if IsControlJustPressed(1, 49) and IsPlayerFreeAiming(PlayerId()) then
local bool, target = GetEntityPlayerIsFreeAimingAt(PlayerId())
if bool then
if IsEntityAPed(target) then
TriggerEvent("K9:ToggleAttack", target)
end
end
end
-- Trigger Follow
if IsControlJustPressed(1, 47) and not IsPlayerFreeAiming(PlayerId()) then
TriggerEvent("K9:ToggleFollow")
end
end
end)
You point your gun and press G. If you have trainers enabled if the player has ignore all in their trainer the dog wont attack.
Is working again??
@xander1998 Our K9 isnt attacking we all have the ignore all off not sure what to do next we have vmenus installed only