[Release] [ESX] [Police Job]

Did this work perry?

Hey there! Couple questions
1- how do we disable the radio stations while in police cars?
2- Once I go into the police garage I get stuck in there and cant get out.

how do i add more dept like sheriff and chp

Look up lux vehicle control. Download and install that

You are a life savor! Thank you so much!!! I was starting to pull my hair out trying to figure it out

Luggz, when i add this to my Config it doesn’t load the policejob up at all no locations nothing? maybe im missing something? copy pasted

got it to load, not showing blips but they are there but the icons are flashing…

Alignment of the brackets and commas are vital in line code brake f I was not here in a hospital about to have surgery again I would send you a file to work off of so best of luck is all I can offer you right now

sorry to hear bro! my bad hope everything works out appreciate it!

How can I disable or decrease the award that cops receive for fines?

I have an issue of police blips not showing up correctly? anyone have an idea? maybe missing something?

Config.PoliceStations = {
–mission row–
LSPD = {

	Blip = {
		Coords  = vector3(425.1, -979.5, 30.7),
		Sprite  = 60,
		Display = 4,
		Scale   = 1.2,
		Colour  = 29
	},

	Cloakrooms = {
		vector3(452.6, -992.8, 30.6)
	},

	Armories = {
		vector3(451.7, -980.1, 30.6)
	},

	Vehicles = {
		{
			Spawner = vector3(454.6, -1017.4, 28.4),
			InsideShop = vector3(228.5, -993.5, -99.5),
			SpawnPoints = {
				{ coords = vector3(438.4, -1018.3, 27.7), heading = 90.0, radius = 6.0 },
				{ coords = vector3(441.0, -1024.2, 28.3), heading = 90.0, radius = 6.0 },
				{ coords = vector3(453.5, -1022.2, 28.0), heading = 90.0, radius = 6.0 },
				{ coords = vector3(450.9, -1016.5, 28.1), heading = 90.0, radius = 6.0 }
			}
		},

		{
			Spawner = vector3(473.3, -1018.4, 27.0),
			InsideShop = vector3(228.5, -993.5, -99.0),
			SpawnPoints = {
				{ coords = vector3(475.9, -1021.6, 28.0), heading = 276.1, radius = 6.0 },
				{ coords = vector3(484.1, -1023.1, 27.5), heading = 302.5, radius = 6.0 }
			}
		}
	},

	Helicopters = {
		{
			Spawner = vector3(461.1, -981.5, 43.6),
			InsideShop = vector3(477.0, -1106.4, 43.0),
			SpawnPoints = {
				{ coords = vector3(449.5, -981.2, 43.6), heading = 92.6, radius = 10.0 }
			}
		}
	},

	BossActions = {
		vector3(448.4, -973.2, 30.6)
	},
	
},	
-- Blaine County Sheriff Office Below (sandy shores) --
BCSO = {

    Blip = {
        coords = vector3(1853.78, 3688.08, 38),
        Sprite  = 60,
        Display = 4,
        Scale   = 1.2,
        Colour  = 29
    },

    Cloakrooms = {
        vector3(1852.09, 3684.12, 34.3)
    },

    Armories = {
        vector3(1857.17, 3689.45, 34.3)
    },

    Vehicles = {
        {
            Spawner = vector3(1867.68, 3696.42, 33.58),
			InsideShop = vector3(228.5, -993.5, -99.5),
            SpawnPoints = { 
	            {coords = vector3(1872.86, 3687.95, 32.63), heading = 209.31, radius = 6.0 },
	            {coords = vector3(1879.92, 3686.77, 32.32), heading = 121.86, radius = 6.0 },
	            {coords = vector3(1865.93, 3659.4, 32.89), heading = 328.38, radius = 6.0 },
				{coords = vector3(1858.64, 3654.21, 33.05), heading = 31.69, radius = 6.0 }
            }
        },
    
	    {
			Spawner = vector3(473.3, -1018.4, 27.0),
			InsideShop = vector3(228.5, -993.5, -99.0),
			SpawnPoints = {
				{ coords = vector3(475.9, -1021.6, 28.0), heading = 276.1, radius = 6.0 },
				{ coords = vector3(484.1, -1023.1, 27.5), heading = 302.5, radius = 6.0 }
			}
		}
	},
--- custom spawn	
    Helicopters = {
		{
			Spawner = vector3(1869.53, 3650.07, 33.89),
			InsideShop = vector3(477.0, -1106.4, 43.0),
			SpawnPoints = {
				{ coords = vector3(1846.67, 3634.85, 35.5), heading = 25.56, radius = 10.0 }
			}
		}
	},

    BossActions = {
        vector3 (1848.6, 3689.64, 33.3)
    },

},

– Paleto Police Department Below –
PBPD = {

    Blip = {
        coords  = vector3(-446.05, 6013.7, 31.7164),
        Sprite  = 60,
        Display = 4,
        Scale   = 1.2,
        Colour  = 29
    },

    Cloakrooms = {
        vector3(-443.283, 6012.85, 31.7)
    },

    Armories = {
        vector3(-449.202, 6017.09, 31.7)
    },

    Vehicles = {
        {
            Spawner = vector3(-460.34, 6014.79, 31.4829),
			InsideShop = vector3(228.5, -993.5, -99.5),
            SpawnPoints = {
			    {coords = vector3(-472.28, 6028.6, 30.34), heading = 255.36, radius = 6.0 },
				{coords = vector3(-466.91, 6036.58, 30.34), heading = 206.77, radius = 6.0 },
				{coords = vector3(-473.25, 6017.01, 30.34), heading = 296.93, radius = 6.0 }
            }
        }
    },

    Helicopters = {
		{
			Spawner = vector3(1869.53, 3650.07, 33.89),
			InsideShop = vector3(477.0, -1106.4, 43.0),
			SpawnPoints = {
				{ coords = vector3(1846.67, 3634.85, 35.5), heading = 25.56, radius = 10.0 }
			}
		}
	},

    BossActions = {
        vector3 (1848.6, 3689.64, 33.3)
    },

},

}

Mission row works but i have a random one in town and the other 2 are non existent

After a while of looking for the resource I found out, that esx_policejob crash player who died.

And in console will appear a big core problem. (Don’t have screenshot)

Any solutions??

How do I recover a vehicle that has been seized? What are the commands? Sorry for the ignorance.

Is there a way to lock/unlock job vehicles?

1 Like

Does adding this change it from the default cop locker room menu

Here: https://gyazo.com/1a01f9116dab6cdf86d1bebfc64d7f74

cuff them, and crash into them slowly with car.

Has anyone found a way to fix the issue where you try to place two people cuffed in vehicle and it only allows one person per vehicle? I haven’t figured this fix out yet.

1 Like

Has anyone Got Ready Config Police Job for LSSD ???

Hey so how do you add more vehicles to the garage? Like shared vehicles