People with ultrawide monitors seem to have an issue where the “Fuel” text overlaps the MPH, is there a fix for this?
How would one make it so that instead of taking money off the player it takes money from the bank?
For Anyone That Needs Help Heres How To Make This Work With Heli’s and Planes Better
In main.lua, under local rpmfuelusage = 0, line 527
Replace
if rpm > 0.9 then
rpmfuelusage = fuel - rpm / 0.8
Citizen.Wait(1000)
elseif rpm > 0.8 then
rpmfuelusage = fuel - rpm / 1.1
Citizen.Wait(1500)
elseif rpm > 0.7 then
rpmfuelusage = fuel - rpm / 2.2
Citizen.Wait(2000)
elseif rpm > 0.6 then
rpmfuelusage = fuel - rpm / 4.1
Citizen.Wait(3000)
elseif rpm > 0.5 then
rpmfuelusage = fuel - rpm / 5.7
Citizen.Wait(4000)
elseif rpm > 0.4 then
rpmfuelusage = fuel - rpm / 6.4
Citizen.Wait(5000)
elseif rpm > 0.3 then
rpmfuelusage = fuel - rpm / 6.9
Citizen.Wait(6000)
elseif rpm > 0.2 then
rpmfuelusage = fuel - rpm / 7.3
Citizen.Wait(8000)
else
rpmfuelusage = fuel - rpm / 7.4
Citizen.Wait(15000)
end
with this
local vehicleClass = GetVehicleClass(vehicle)
if vehicleClass == 15 then
rpmfuelusage = fuel - rpm / 0.45
Citizen.Wait(1000)
elseif vehicleClass == 16 then
if rpm > 0.3 then
rpmfuelusage = fuel - rpm / 0.3
Citizen.Wait(1000)
elseif rpm > 0.28 then
rpmfuelusage = fuel - rpm / 0.35
Citizen.Wait(1500)
elseif rpm > 0.26 then
rpmfuelusage = fuel - rpm / 0.4
Citizen.Wait(2000)
elseif rpm > 0.24 then
rpmfuelusage = fuel - rpm / 0.45
Citizen.Wait(3000)
elseif rpm > 0.22 then
rpmfuelusage = fuel - rpm / 0.5
Citizen.Wait(4000)
elseif rpm > 0.20 then
rpmfuelusage = fuel - rpm / 0.55
Citizen.Wait(5000)
else
rpmfuelusage = fuel - rpm / 0.6
Citizen.Wait(6000)
end
else
if rpm > 0.9 then
rpmfuelusage = fuel - rpm / 0.8
Citizen.Wait(1000)
elseif rpm > 0.8 then
rpmfuelusage = fuel - rpm / 1.1
Citizen.Wait(1500)
elseif rpm > 0.7 then
rpmfuelusage = fuel - rpm / 2.2
Citizen.Wait(2000)
elseif rpm > 0.6 then
rpmfuelusage = fuel - rpm / 4.1
Citizen.Wait(3000)
elseif rpm > 0.5 then
rpmfuelusage = fuel - rpm / 5.7
Citizen.Wait(4000)
elseif rpm > 0.4 then
rpmfuelusage = fuel - rpm / 6.4
Citizen.Wait(5000)
elseif rpm > 0.3 then
rpmfuelusage = fuel - rpm / 6.9
Citizen.Wait(6000)
elseif rpm > 0.2 then
rpmfuelusage = fuel - rpm / 7.3
Citizen.Wait(8000)
else
rpmfuelusage = fuel - rpm / 7.4
Citizen.Wait(15000)
end
end
Feel Free to mess with the math to get it feeling better, this was the best i came up with in a few mins.
Heyo, I don’t see any Gas Cans anywhere…
When i fill my vehicle to “100”, sometimes the fuel suddenly drops to “60”, does anyone know why?
Whenever I try to fuel a vehicle i can’t, says I don’t have enough money even tho I have enough in hand. Any solutions for this?
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Why when i start my server on the map the blip shows like “ge”?
What line is to change the location of draw text
Where can i find to change the position of the fuel % and the speed?
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Any reason my fuel price is zero?
Hi all can i rack your brains out there please mine is getting on now at 55 lol but love FiveM, im trying to move Fuel level to under my sexyspeedo as show under
I would be so Greatfull for any help in this please. Nickesx_legacyfuel/Client/main.lua
Find this and change the x and y coordinates listed below:
local playerPed = GetPlayerPed(-1)
if Config.ShouldDisplayHud and IsPedInAnyVehicle(playerPed, false) and GetSeatPedIsIn(playerPed) == -1 then
local vehicle = GetPlayersLastVehicle()
local fuel = math.ceil(round(GetVehicleFuelLevel(vehicle), 1))
local speed = GetEntitySpeed(vehicle)
local kmh = round(speed * 3.6, 0)
local mph = round(speed * 2.236936, 0)
if fuel == 0 then
fuel = "0"
end
if kmh == 0 then
kmh = "0"
end
if mph == 0 then
mph = "0"
end
x = 0.01135
y = 0.008
DrawAdvancedText(0.2195 - x, 0.83 - y, 0.100, 0.0028, 0.6, fuel, 255, 255, 255, 255, 6, 1) -- Change me to change fuel number
DrawAdvancedText(0.200 - x, 0.83 - y, 0.092, 0.0028, 0.6, "Fuel", 255, 255, 255, 255, 6, 1) --Change me to change where the word Fuel is.
--DrawAdvancedText(1.130 - x, 0.07 - y, 0.005, 0.0028, 0.6, mph, 255, 255, 255, 255, 6, 1)
--DrawAdvancedText(1.174 - x, 0.07 - y, 0.005, 0.0028, 0.6, kmh, 255, 255, 255, 255, 6, 1)
end
end
hi fella did you mean edit this
x = 0.01135
y = 0.008
0.2195 - x 0.83 - y - Only change the numbers, listed above and the same with the one that says “fuel”
ok got it thanks i will try it now
If you move the number too far the number may be off screen so just play around with it little by little until you know which number makes it go which way.
OK will do
quick ? X and Y witch way do they move i know z up and down