[RE-RELEASE] Lambda Menu resource

It works again …
A possible explanation: It is important to place the Lambda among the first lua files that are loaded via the yml file, and it will come ‘every time’ (Something must have conflict) ;-).

Thanks for the share, helped me fix mine too.

Edit: The only issue I am having is that people are able to disable “delete previous vehicle” when spawning vehicles allowing them to spam vehicles and although I am trying to find/script a way to prevent it, it doesn’t seem like I can unless I knew how to compile it for server side.

Can we change M to F1?

you can change whatever you like

Are you able to help me/point me in the right direction? Please it will be really helpful for me. Im not sure what the code Is I have to change because I don’t know JS :frowning:

Sorry, didn’t realise it was JS… Looks like it’s made that way on purpose to stop people stealing or modifying it. Don’t think you can from the look of that .js :confused:

fs :frowning: well thanks for the help

it’s open source though?

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Why would the person who made it server-sided make it the way this is then?

… because that’s how C++ works - you have to compile it?

The menu started working but no longer opens when i press m, but it works for everyone on the server how do i fix my client side issue

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Did you manually change the key to M? If not, the default key is F1

on this version the default key is M you cant change it

Have you changed your local keybindings?

No because you cant change keybinding for this server sided menu

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I know, it sucks :frowning: Would be so cool

you can change the keybind if you so desire

Can u show us how to???

Can anyone shed some light on my issue?

:flashlight:

sadly i don’t know how to compile it, just saying it is possible.

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