I Created A Server Recently But You Can Only Direct Connect Please Help
If It Helps Here’s My server.cfg
# you probably don't want to change these!
# only change them if you're using a server with multiple network interfaces
endpoint_add_tcp "0.0.0.0:30120"
endpoint_add_udp "0.0.0.0:30120"
start mapmanager
start chat
start spawnmanager
start sessionmanager
start fivem
start hardcap
start ■■■■■■■
start scoreboard
start playernames
start loqscript-material_load-loadingscreen
start cuff_close
start lspdfr_veh
start RPDeath
start sheriff
start admintahoe
start unmarked-police-pack
start sfjrp_bcsopack
start essentialmode
start es_admin2
start lux_vehcontrol
start deleteveh
start Lambo_PD
start lspd
start sandyairfield
start LAPDH
start sandytrain
start vegetation
start vespucci
start uscanada
start security
start 911
start AdminSkn
start RealisticVehicleFailure
start AudiPD
start frfuel
start wk_wrs
start firescript
start servercommands
start radio
start customchat-master
start admin_menu
start polamggtr
start Sabb2k18
sv_scriptHookAllowed 1
# change this
rcon_password **[Removed]**
sv_hostname "Union County Roleplay | Just Launched | Active Admin | Anyone Can Be Police"
# nested configs!
#exec server_internal.cfg
# loading a server icon (96x96 PNG file)
#load_server_icon myLogo.png
# convars for use from script
set temp_convar "hey world!"
# disable announcing? clear out the master by uncommenting this
#sv_master1
# want to only allow players authenticated with a third-party provider like Steam?
#sv_authMaxVariance 1
#sv_authMinTrust 5
# add system admins
add_ace group.admin command allow # allow all commands
add_ace group.admin command.quit deny # but don't allow quit
add_principal identifier.steam:110000112345678 group.admin # add the admin to the group
# remove the # to hide player endpoints in external log output
sv_endpointprivacy true
# server slots limit (must be between 1 and 31)
sv_maxclients 32
# license key for server (https://keymaster.fivem.net)
sv_licenseKey **[Removed]**