Native or function to disable fall/stumble action


hi im trying to make a script to disable the fall/landing animation

for example if i fall off a building i wan the ped to nit rag doll on the floor

can someone advise what native could be used for this?


ok i tried this

SetEntityInvincible(PlayerPedId(), true)
TaskPlayAnim(PlayerPedId(-1),“move_fall”, “land_roll”, 2.0, -2.0, -1, 49, 0, true, true, false)

but only the upper body animates - how can i get the whole animaiton