i want to play a custom sound in the game, then i look a bit in the forum and i found a guy who using NUI for play the sound through the html interface.
But i want to know if it’s possible to import custom sound with the stream file (like for image or font) for play it directly in the game.
what i try is : i convert my sound file in ogg , put it in my stream folder , et try to play music but i didn’t ear it.
So i wonder if someone know how to do it or if it’s possible at least.
My friend did you find a way to do that?
I just found this native, but I don’t know how work and how to use… maybye doesn’t work for custom audio files.
PLAY_SOUND #
// 0x7FF4944CC209192D 0xB6E1917F
// PlaySound
void PLAY_SOUND(Player soundId, char* audioName, char* audioRef, BOOL p3, Any p4, BOOL p5);
All found occurrences in b617d, sorted alphabetically and identical lines removed: pastebin.com/A8Ny8AHZ
I also tryed Naudio but I can’t listen anyting using that:
VorbisWaveReader _reader;
NAudio.Wave.WaveOut _waveOut;
_reader = new VorbisWaveReader("test.ogg");
_waveOut = new NAudio.Wave.WaveOut();
_waveOut.Init(_reader);
_waveOut.Play();