How to change coin system whitelisted job

police coin

onfig.Items = {
label = “Police Armory”,
slots = 30,
items = {
[1] = {
name = “weapon_pistol”,
price = 1000,
amount = 1,
info = {
serie = “”,
attachments = {
{component = “COMPONENT_AT_PI_FLSH”, label = “Flashlight”},
}
},
type = “weapon”,
slot = 1,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[2] = {
name = “weapon_stungun”,
price = 0,
amount = 1,
info = {
serie = “”,
},
type = “weapon”,
slot = 2,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[3] = {
name = “weapon_pumpshotgun”,
price = 0,
amount = 1,
info = {
serie = “”,
attachments = {
{component = “COMPONENT_AT_AR_FLSH”, label = “Flashlight”},
}
},
type = “weapon”,
slot = 3,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[4] = {
name = “weapon_smg”,
price = 0,
amount = 1,
info = {
serie = “”,
attachments = {
{component = “COMPONENT_AT_SCOPE_MACRO_02”, label = “1x Scope”},
{component = “COMPONENT_AT_AR_FLSH”, label = “Flashlight”},
}
},
type = “weapon”,
slot = 4,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[5] = {
name = “weapon_carbinerifle”,
price = 0,
amount = 1,
info = {
serie = “”,
attachments = {
{component = “COMPONENT_AT_AR_FLSH”, label = “Flashlight”},
{component = “COMPONENT_AT_SCOPE_MEDIUM”, label = “3x Scope”},
}
},
type = “weapon”,
slot = 5,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[6] = {
name = “weapon_nightstick”,
price = 0,
amount = 1,
info = {},
type = “weapon”,
slot = 6,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[7] = {
name = “pistol_ammo”,
price = 0,
amount = 5,
info = {},
type = “item”,
slot = 7,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[8] = {
name = “smg_ammo”,
price = 0,
amount = 5,
info = {},
type = “item”,
slot = 8,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[9] = {
name = “shotgun_ammo”,
price = 0,
amount = 5,
info = {},
type = “item”,
slot = 9,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[10] = {
name = “rifle_ammo”,
price = 0,
amount = 5,
info = {},
type = “item”,
slot = 10,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[11] = {
name = “handcuffs”,
price = 0,
amount = 1,
info = {},
type = “item”,
slot = 11,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[12] = {
name = “weapon_flashlight”,
price = 0,
amount = 1,
info = {},
type = “weapon”,
slot = 12,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[13] = {
name = “empty_evidence_bag”,
price = 0,
amount = 50,
info = {},
type = “item”,
slot = 13,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[14] = {
name = “police_stormram”,
price = 0,
amount = 50,
info = {},
type = “item”,
slot = 14,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
[15] = {
name = “armor”,
price = 0,
amount = 50,
info = {},
type = “item”,
slot = 15,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},
–[[
[16] = {
name = “radio”,
price = 0,
amount = 50,
info = {},
type = “item”,
slot = 16,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
},]]–
[16] = {
name = “heavyarmor”,
price = 0,
amount = 50,
info = {},
type = “item”,
slot = 17,
authorizedJobGrades = {0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}
}
}
}

i want to change instead of cash in price change to pdcoin new currency