FiveM Gametype Contest (+ prizes!)


#21

If you actually need persistence for your game mode, using whatever common solution for it should be fine - just try to make it as generic as possible so it could be adapted to work with e.g. SQLite.


#22

I hope someone will recreate Spark’s protect the prime minister that we had on Sa:mp…


#23

Very nice event !
I’ll try to find time to participate :wink:
Thank you for all, FiveM is awesome.


#24

I’ts a joke ? Oo

https://docs.fivem.net/resources/mapmanager/events/getMapDirectives/

https://docs.fivem.net/scripting-reference/server-events

When are you going to “DO” a complete doc for start?


#25

In fact, I say that because it lacks only that to allow small developers that we are to do more ! :wink:


#26

thats a great idea actually


#27

^^^^^^^this so much.


#28

i have a question 'bout this. My gamemode requires no map resources (like map-skater) to be started, is that still considered acceptable?


#29

Finally something really solid about FiveM. Gonna install it again, good luck everyone!


#30

I have a question about the submition, if I send the github link by email the 31th Decembre by example and I push an update the 1st january. Will you care about the update?

Other question, about dependencies, Is it possible to split the gamemode in multiple resources?


#31

Can an element mention or quote this in reply <3

What’s the limitations with UIs? Would you guys rather for us to use native like DrawSprite and DrawText etc. Or is there no limitations on a UI ( as long as it has no dependencies…

Thanks Bois


#33

We’ll grant real prizes to the top 3 submissions, as judged by the FiveM team and external contributors:

I’ll be happy to judge any submissions, since I’m not planning on partaking in this contest. :smiley:


@FAXES I guess it’s your game mode, you decide.


#34

Ok. Just did not know if there was any restrictions against UI’s. But maybe natives are better performance :wink:


#35

Yeah if you game mode causes the clients to run at a horrible FPS, then it would be harder for us to judge :slight_smile:


#36

yeah


#37

FYI, NUI is usually more performant than natives.


#38

Depends on what you do with them/how you use them imo.


#39

MEGA!!! Nice Idea, Great!


#40

I’m waiting for FiveM to support more than 200 players to start creating my GameMode here, meanwhile, I’m in good old sa-mp.


#41

I wonder what game mode is so important to require that many players. I doubt you’ll ever fill a server with 200 people at the same time to play such “game mode” even if FiveM supported it right now. :thinking: