Fivem error: "item-september-delta"

when i join a server i get on it and after walking around for like 30 sec it crashes

GTA V version?
newest
Up to date?
??
Legit or Pirate copy?
legit from steam
Steam/CD/Social Club?
steam
Windows version?
10 pro
Did you try to delete caches.xml and try again?
yup
Error screenshot (if any)
FiveM%20Error%2016-5-2018%2016_59_04
System specifications
CPU: amd ryzen 5 1400
GPU: msi geforce 720
Motherboard: Msi B350 gaming plus
Ram: HyperX fury 8Gb
What did you do to get this issue?
idk started it up one time and now ive had it for like a week
What server did you get this issue on?
both Conflict rp and Lsl Rp
CitizenFX.log file
?CitizenFX.log (102.9 KB)
.dmp files/report IDs
?

GTA V folder screenshot


GTA V/update/x64/dlcpacks screenshot

Filepath to FiveM folder
C:\Users\i\AppData\Local\FiveM\FiveM.app
FiveM client folder screenshot

Did you try to disable/uninstall your Anti-virus?
yup

could you fill out the rest of the support template please, the information givin isnt ebough to determine where the problem is coming from.

Thats all i have for u

this is all i can answer for u i dunno where to find the rest or what u mean by those things

only thing i see in your logs and im guessing both servers use ESX is this.

Error resuming coroutine: client/esx_jobs_cl.lua:406: bad argument #1 to ‘pairs’ (table expected, got nil)
[ 93969] stack traceback:
[ 93969] [C]: in function ‘pairs’
[ 93969] client/esx_jobs_cl.lua:406: in function <client/esx_jobs_cl.lua:399>
[ 93969] Error resuming coroutine: client/esx_jobs_cl.lua:390: bad argument #1 to ‘pairs’ (table expected, got nil)

perhaps talk to the server owners about this problem.

asked and then they answered this: Table dosent exist and was skipped over, not an issue server side otherwise others would crash

Well, that isnt always true, i have people crash because of a resource and others it dont effect at all.

But, other then those errors there seems to be one right afterwords that seems to be where it crashes, but like i said… its the only thing i can see in the logs before it happens.

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