FiveMCalmAI does what it says
it calms down the AI where they ignore gunshots and anything else.
I made this script to fix the problematic AI that always runs you over.
It makes them ignore everything almost, they will no longer fight you if you run into them, they will not even freak out when shots are fired,etc
Have you tested them both? Keyed’s might be better. It’s also different as this one uses C# or equivalent as it’s compiled into a DLL file and the other one is made in LUA
And your point is? … maybe this one works better, maybe it works worse, maybe it’s a better alternative for people that couldn’t get the other one to work. How about a thank you for someone that spends the time to not only make a script for FiveM, but to then release it to the public.
Thank you, keyed, I’ll probably be switching to yours after I do a performance test to see which script performs better as the other calm AI script only works 80% of the time.
what I do is basically create a loop where it loops through all the AI ped’s in the world and set’s it block permanent events to true which effectively stops the AI from even caring if you shoot someone, etc
And I would like to thank ToastinYou for stopping the naysayers as that is exactly what they said about my ClearTheWayV script that it already existed, it wasn’t needed,etc but they don’t say that now do they?
I love all the people saying how it already exists… It irritates me, FiveM servers often offer the same thing, yet there are 1000s of them and nobody bats an eye. The other doesn’t work for me. This one does… Get lives stop shaming others for making something that has already been made. If they put the time in it so be it. Maybe this one doesn’t interfere with other scripts… Good work @GreatGenerationRP1