Interesting and fun idea! Thanks for sharing! I did notice that the resource.lua references the slot_client.lua script, but there isnât one included. It doesnât seem to break anything, though.
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ârefâ
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function âxpcallâ
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function âcoroutine.resumeâ
citizen:/scripting/lua/scheduler.lua:34: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/MessagePack.lua:830: in method âunderflowâ
citizen:/scripting/lua/MessagePack.lua:465: in field âanyâ
citizen:/scripting/lua/MessagePack.lua:860: in field âunpackâ
citizen:/scripting/lua/scheduler.lua:563: in local âcbâ
server/player/login.lua:145: in upvalue âhandlerâ
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:41: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ârefâ
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function âxpcallâ
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function âcoroutine.resumeâ
citizen:/scripting/lua/scheduler.lua:34: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/MessagePack.lua:830: in method âunderflowâ
citizen:/scripting/lua/MessagePack.lua:465: in field âanyâ
citizen:/scripting/lua/MessagePack.lua:860: in field âunpackâ
citizen:/scripting/lua/scheduler.lua:563: in local âcbâ
server/player/login.lua:145: in upvalue âhandlerâ
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:41: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ârefâ
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function âxpcallâ
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function âcoroutine.resumeâ
citizen:/scripting/lua/scheduler.lua:34: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/MessagePack.lua:830: in method âunderflowâ
citizen:/scripting/lua/MessagePack.lua:465: in field âanyâ
citizen:/scripting/lua/MessagePack.lua:860: in field âunpackâ
citizen:/scripting/lua/scheduler.lua:563: in local âcbâ
server/player/login.lua:145: in upvalue âhandlerâ
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:41: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ârefâ
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function âxpcallâ
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function âcoroutine.resumeâ
citizen:/scripting/lua/scheduler.lua:34: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/MessagePack.lua:830: in method âunderflowâ
citizen:/scripting/lua/MessagePack.lua:465: in field âanyâ
citizen:/scripting/lua/MessagePack.lua:860: in field âunpackâ
citizen:/scripting/lua/scheduler.lua:563: in local âcbâ
server/player/login.lua:145: in upvalue âhandlerâ
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:41: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ârefâ
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function âxpcallâ
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function âcoroutine.resumeâ
citizen:/scripting/lua/scheduler.lua:34: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/MessagePack.lua:830: in method âunderflowâ
citizen:/scripting/lua/MessagePack.lua:465: in field âanyâ
citizen:/scripting/lua/MessagePack.lua:860: in field âunpackâ
citizen:/scripting/lua/scheduler.lua:563: in local âcbâ
server/player/login.lua:145: in upvalue âhandlerâ
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:41: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ârefâ
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function âxpcallâ
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function âcoroutine.resumeâ
citizen:/scripting/lua/scheduler.lua:34: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/MessagePack.lua:830: in method âunderflowâ
citizen:/scripting/lua/MessagePack.lua:465: in field âanyâ
citizen:/scripting/lua/MessagePack.lua:860: in field âunpackâ
citizen:/scripting/lua/scheduler.lua:563: in local âcbâ
server/player/login.lua:145: in upvalue âhandlerâ
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:41: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running call reference function for resource es_slot: citizen:/scripting/lua/scheduler.lua:351: slot_server.lua:4: attempt to compare number with nil
stack traceback:
slot_server.lua:4: in upvalue ârefâ
citizen:/scripting/lua/scheduler.lua:337: in function citizen:/scripting/lua/scheduler.lua:336
[C]: in function âxpcallâ
citizen:/scripting/lua/scheduler.lua:336: in function citizen:/scripting/lua/scheduler.lua:335
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:351: in function citizen:/scripting/lua/scheduler.lua:322
[C]: in function âcoroutine.resumeâ
citizen:/scripting/lua/scheduler.lua:34: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
Error running system event handling function for resource essentialmode: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: citizen:/scripting/lua/MessagePack.lua:830: missing bytes
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/MessagePack.lua:830: in method âunderflowâ
citizen:/scripting/lua/MessagePack.lua:465: in field âanyâ
citizen:/scripting/lua/MessagePack.lua:860: in field âunpackâ
citizen:/scripting/lua/scheduler.lua:563: in local âcbâ
server/player/login.lua:145: in upvalue âhandlerâ
citizen:/scripting/lua/scheduler.lua:175: in function citizen:/scripting/lua/scheduler.lua:174
stack traceback:
[C]: in function âerrorâ
citizen:/scripting/lua/scheduler.lua:41: in field âCreateThreadNowâ
citizen:/scripting/lua/scheduler.lua:174: in function citizen:/scripting/lua/scheduler.lua:138
1010434
engineHealth 1000.0
Can you share your esx_slotmachine ? because the only thing it does is popup a nothing when you win and that its, there is nothing in the chat with the emoji etc
I just made the machines need casino chips in order to play. It also pays you out in casino chips. The employees at the casino can convert chips back to cash for the players. This will ensure nobody is exploiting it. Works well for us! @sirarrowhead that is stunning looking. U should release!