Why is my menu


#1

Hey guys, so let my explains, i’ve change the esx_policejob like the AuthorizedVehicules = etc etc and so on and when i go to the marker well … it didn’t change the name… I’ve set it up on properly and it doesn’t work… does anyoen has a clue why ? And some thing for the cloakroom, i have set in frend “Tenue civil” " tenue policier" BUT I GET like name “tenue de fonction” 3 times for no reason ?

I need help please…
Locales[‘fr’] = {
– Cloakroom
[‘cloakroom’] = ‘vestiaire’,
[‘citizen_wear’] = ‘tenue Civil’,
[‘police_wear’] = ‘tenue Policier’,
[‘lieutenant_wear’] = 'Swatt outfit ',
[‘open_cloackroom’] = ‘Appuyez sur ~INPUT_CONTEXT~ pour vous ~b~changer~s~.’,
– Armory
[‘get_weapon’] = ‘prendre Arme’,
[‘put_weapon’] = ‘déposer Arme’,
[‘buy_weapons’] = ‘acheter Armes’,
[‘armory’] = ‘armurerie’,
[‘open_armory’] = ‘Appuyer sur ~INPUT_CONTEXT~ pour accéder à ~b~l’armurerie~s~.’,
– Vehicles
[‘vehicle_menu’] = ‘véhicule’,
[‘vehicle_out’] = ‘il y a déja un véhicule de sorti’,
[‘vehicle_spawner’] = ‘Appuyez sur ~INPUT_CONTEXT~ pour sortir un ~b~véhicule~s~.’,
[‘store_vehicle’] = ‘Appuyez sur ~INPUT_CONTEXT~ pour ranger le ~b~véhicule~s~.’,
[‘service_max’] = 'Service complet : ',
– Action Menu
[‘citizen_interaction’] = ‘interaction citoyen’,
[‘vehicle_interaction’] = ‘interaction véhicule’,
[‘object_spawner’] = ‘placer objets’,

[‘id_card’] = ‘carte d’identité’,
[‘search’] = ‘fouiller’,
[‘handcuff’] = ‘menotter / Démenotter’,
[‘drag’] = ‘escorter’,
[‘put_in_vehicle’] = ‘mettre dans véhicule’,
[‘out_the_vehicle’] = ‘sortir du véhicule’,
[‘fine’] = ‘Amende’,
[‘no_players_nearby’] = ‘aucun joueur à proximité’,

[‘vehicle_info’] = ‘infos véhicule’,
[‘pick_lock’] = ‘crocheter véhicule’,
[‘vehicle_unlocked’] = ‘véhicule ~g~déverouillé~s~’,
[‘no_vehicles_nearby’] = ‘aucun véhicule à proximité’,
[‘traffic_interaction’] = ‘Interaction Voirie’,
[‘cone’] = ‘plot’,
[‘barrier’] = ‘barrière’,
[‘spikestrips’] = ‘herse’,
[‘box’] = ‘caisse’,
[‘cash’] = ‘caisse’,
– ID Card Menu
[‘name’] = 'nom : ',
[‘bac’] = 'alcoolémie : ',
– Body Search Menu
[‘confiscate_dirty’] = ‘confisquer argent sale : $’,
[‘guns_label’] = ‘— Armes —’,
[‘confiscate’] = 'confisquer ',
[‘inventory_label’] = ‘— Inventaire —’,
[‘confiscate_inv’] = ‘confisquer x’,

[‘traffic_offense’] = ‘code de la route’,
[‘minor_offense’] = ‘délit mineur’,
[‘average_offense’] = ‘délit moyen’,
[‘major_offense’] = ‘délit grave’,
[‘fine_total’] = 'amende : ',
– Vehicle Info Menu
[‘plate’] = 'N°: ',
[‘owner_unknown’] = ‘propriétaire : Inconnu’,
[‘owner’] = 'propriétaire : ',
– Weapons Menus
[‘get_weapon_menu’] = ‘Prendre Arme’,
[‘put_weapon_menu’] = ‘Déposer Arme’,
[‘buy_weapon_menu’] = ‘Acheter Armes’,
[‘not_enough_money’] = ‘~r~Vous n’avez pas assez d’argent’,
– Boss Menu
[‘take_company_money’] = ‘retirer argent société’,
[‘deposit_money’] = ‘déposer argent’,
[‘amount_of_withdrawal’] = ‘montant du retrait’,
[‘invalid_amount’] = ‘montant invalide’,
[‘amount_of_deposit’] = ‘montant du dépôt’,
[‘open_bossmenu’] = ‘Appuyez sur ~INPUT_CONTEXT~ pour ouvrir le ~b~menu~s~.’,
[‘quantity_invalid’] = ‘Quantité invalide’,
[‘have_withdrawn’] = ‘Vous avez retiré x’,
[‘added’] = ‘Vous avez ajouté x’,
[‘quantity’] = ‘Quantité’,
[‘inventory’] = ‘inventaire’,
[‘police_stock’] = ‘Police Stock’,
– Misc
[‘remove_object’] = ‘Appuyer sur ~INPUT_CONTEXT~ pour enlever ~b~l’objet~s~.’,
[‘map_blip’] = ‘Commissariat’,
– Notifications
[‘from’] = ‘~s~ à ~b~’,
[‘you_have_confinv’] = ‘vous avez confisqué ~y~x’,
[‘confinv’] = ‘~s~ vous a confisqué ~y~x’,
[‘you_have_confdm’] = ‘vous avez confisqué ~y~$’,
[‘confdm’] = ‘~s~ vous a confisqué ~y~$’,
[‘you_have_confweapon’] = 'vous avez confisqué ~y~x1 ',
[‘confweapon’] = '~s~ vous a confisqué ~y~x1 ',
[‘alert_police’] = ‘alerte police’,
– Authorized Vehicles
[‘police’] = ‘véhicule de patrouille 1’,
[‘police2’] = ‘véhicule de patrouille 2’,
[‘police3’] = ‘véhicule de patrouille 3’,
[‘police4’] = ‘véhicule civil’,
[‘policeb’] = ‘moto’,
[‘policet’] = ‘van de transport’,
– Tenue
[‘veste_wear’] = ‘Mettre gilet par balle’,
[‘gilet_wear’] = ‘Enlever gilet par balle’,
[‘cadet_wear’] = ‘Tenue de fonction’,
[‘police_wear’] = ‘Tenue de fonction’,
[‘sergeant_wear’] = ‘Tenue de fonction’,
[‘lieutenant_wear’] = ‘Tenue de fonction’,
[‘commandant_wear’] = ‘Tenue de fonction’,
–Permis
[‘codedmv’] = ‘Retirer le code de la route’,
[‘codedrive’] = ‘Retirer le permis de voiture’,
[‘codedrivebike’] = ‘Retirer le permis de moto’,
[‘codedrivetruck’] = ‘Retirer le permis de camion’,
[‘weaponlicense’] = “Retirer le permis d’armes”,
[‘dmv’] = ‘code de la route’,
[‘drive’] = ‘permis voiture’,
[‘drive_bike’] = ‘permis moto’,
[‘drive_truck’] = ‘permis camion’,
[‘weapon’] = “permis d’arme”,

}

Config = {}
Config.DrawDistance = 100.0
Config.MarkerType = 0
Config.MarkerSize = { x = 1.5, y = 1.5, z = 1.0 }
Config.MarkerColor = { r = 0, g = 155, b = 255 }
Config.EnablePlayerManagement = true
Config.EnableArmoryManagement = true
Config.EnableESXIdentity = true – only turn this on if you are using esx_identity
Config.EnableNonFreemodePeds = true – turn this on if you want custom peds
Config.EnableSocietyOwnedVehicles = false
Config.EnableLicenses = false
Config.MaxInService = -1
Config.Locale = ‘fr’

Config.PoliceStations = {

LSPD = {

Blip = {
  Pos     = { x = 425.130, y = -979.558, z = 30.711 },
  Sprite  = 60,
  Display = 4,
  Scale   = 1.0,
  Colour  = 3,
},

AuthorizedWeapons = {
  { name = 'WEAPON_NIGHTSTICK',       price = 0 },
  { name = 'WEAPON_COMBATPISTOL',     price = 0 },
  { name = 'WEAPON_ASSAULTSMG',       price = 0 },
  { name = 'WEAPON_BULLPUPRIFLE',     price = 0 },
  { name = 'WEAPON_PUMPSHOTGUN',      price = 0 },
  { name = 'WEAPON_SNIPERRIFLE',      price = 0 },
  { name = 'WEAPON_STUNGUN',          price = 0 },
  { name = 'WEAPON_FLASHLIGHT',       price = 0 },
  { name = 'WEAPON_FIREEXTINGUISHER', price = 0 },
  { name = 'WEAPON_FLAREGUN',         price = 0 },
  { name = 'WEAPON_BZGAS',            price = 0 },
  { name = 'WEAPON_SMOKEGRENADE',     price = 0 },
  { name = 'WEAPON_CARBINERIFLE',     price = 0 },
  { name = 'WEAPON_APPISTOL',         price = 0 },
  { name = 'WEAPON_PISTOL50',         price = 0 },
  { name = 'WEAPON_VINTAGEPISTOL',    price = 0 },
  { name = 'WEAPON_COMBATPDW',        price = 0 },
  { name = 'GADGET_PARACHUTE',        price = 0 },
},

AuthorizedVehicles = {
  { name = 'police',  label = 'Véhicule de patrouille 1' },
  { name = 'police2', label = 'Véhicule de patrouille 2' },
  { name = 'police3', label = 'Véhicule de patrouille 3' },
  { name = 'police4', label = 'Véhicule civil' },
  { name = 'policeb', label = 'Moto' },
  { name = 'policet', label = 'Van de transport' },
  { name = 'riot2',   label = 'bus antiemeute' },
  { name = 'police5', label = 'police5' },
  { name = 'police6', label = 'police6' },
  { name = 'police7', label = 'police7' },
  { name = 'police8', label = 'police8' },

},

AuthorizedownedVehicles = {
{ name = 'police',  label = 'Véhicule de patrouille 1' },
  { name = 'police2', label = 'Véhicule de patrouille 2' },
  { name = 'police3', label = 'Véhicule de patrouille 3' },
  { name = 'police4', label = 'Véhicule civil' },
  { name = 'policeb', label = 'Moto' },
  { name = 'policet', label = 'Van de transport' },
  { name = 'riot2',   label = 'bus antiemeute' },
  { name = 'police5', label = 'police5' },
  { name = 'police6', label = 'police6' },
  { name = 'police7', label = 'police7' },
  { name = 'police8', label = 'police8' },
},

Cloakrooms = {
  { x = 452.600, y = -993.306, z = 29.750 },
},

Armories = {
  { x = 461.9804, y = -981.1077, z = 29.6121 },
},

Vehicles = {
  {
    Spawner    = { x = 454.69, y = -1017.4, z = 27.430 },
    SpawnPoint = { x = 438.42, y = -1018.3, z = 27.757 },
    Heading    = 90.0,
  }
},

Helicopters = {
  {
    Spawner    = { x = 466.477, y = -982.819, z = 42.691 },
    SpawnPoint = { x = 450.04, y = -981.14, z = 42.691 },
    Heading    = 0.0,
  }
},

VehicleDeleters = {
  { x = 462.74, y = -1014.4, z = 27.065 },
  { x = 462.40, y = -1019.7, z = 27.104 },
  { x = 449.0501, y = -981.3941, z = 42.3648 },
},

BossActions = {
  { x = 452.0247, y = -973.1241, z = 29.6992 }
},

},

}


#2

And when i take the third “tenue fonction” im being a PNJ


#3

Ask in the original release thread for the resource you’re using, or enter a GitHub issue for assistance. This is not a FiveM issue.


#4

Please ask for support in the original resource topic only. Do not start new topics about issues/questions regarding specific resources.

This way the forums won’t get cluttered with a ton of topics for small issues, which may or may not have already been solved or answered in the original topic.

That way everyone can find their answers and ask their questions in one place, so the original creators get notified of the question and everyone knows where to look for answers and where to support others with a specific resource.

:mascot:

Closed.