vTow - A simple vehicle tow script. Including trailers support


#24

I have no clue. Works fine for me. Default and replace/addon cars.


#25

Great script! After some testing by myself and with other players, they’ve told me that if you put a vehicle on the truck and drive to another location, the car basically gets stuck on the truck after doing /tow (to unload). Is there something you can think of that may be causing this? I know you stated that you won’t be doing lots of updates, I just wanted to know if you can point me in the right direction to mitigate/solve this issue.


#26

I have no clue what would be causing this, unless you restart the resource…?


#27

No, I’m sure the script doesn’t restart in the time that a vehicle is towed (unless it’s a huge coincidence). I generally stray away from restarting scripts mid-game which is why I’m confused. I’ll have to do more testing on this one.


#28

Would it be possible to move the drop points on different trucks on my own?


#29

How do you go about getting the attached vehicle facing toward the back. I can get it forward / backward, left / right, but not facing the opposite direction.


#30

Inverse the heading.


#31

how can i change the press home to another key?


#32

By changing the control id in the code.


#33

thank you.


#34

I can confirm we experience that problem with stucked vehicles too.


#35

You can confirm what? Your reply makes no sense, sorry.


#36

I mean - we have that problem with “stucked” vehicles too. Do u understand me now? Sry ^^


#37

“Stucked” vehicles? You mean where you attach them and they no longer come off the trailer?


#38

Yes, exactly.
They come off if you try it maybe 2 minutes after tow, but when you attach vehicle and drive for sometime, they are stucked probably everytime we try it.


#39

That’s very odd and I’ve never had that issue before :confused: not sure what would cause that.