I’ve done that and nothing.
u need replace the basic_garagem, of client and modules with the original, u can take it from original github @SUPERANDROID_HACKS
I just want to make sure it only notifies the correct groups IE police so it would need some proxy calls to get which users are in the correct groups etc.
I haven’t looked at the script too much that’s why I said I’d get to it if no one else did once I finished LS customs. Which should hopefully be this weekend sometime. fingers crossed
I pick it up from the last version of the 2.0
Yeah you’ll need the vrp>client>basic_garage.lua and vrp>modules>basic_garage.lua from the original if you want to remove ls customs as LS-customs modifies them for the vrp conversion.
@JinkLeft i think u can get a notify in vrp scripts… see this
modules/police
if u can get trigger this in bank robbery i think its done
-- WANTED SYNC
local wantedlvl_players = {}
function vRP.getUserWantedLevel(user_id)
return wantedlvl_players[user_id] or 0
end
-- receive wanted level
function tvRP.updateWantedLevel(level)
local player = source
local user_id = vRP.getUserId(player)
if user_id ~= nil then
local was_wanted = (vRP.getUserWantedLevel(user_id) > 0)
wantedlvl_players[user_id] = level
local is_wanted = (level > 0)
-- send wanted to listening service
if not was_wanted and is_wanted then
vRPclient.getPosition(player, {}, function(x,y,z)
vRP.sendServiceAlert(nil, cfg.wanted.service,x,y,z,lang.police.wanted({level}))
end)
end
if was_wanted and not is_wanted then
vRPclient.removeNamedBlip(-1, {"vRP:wanted:"..user_id}) -- remove wanted blip (all to prevent phantom blip)
end
end
end
vRPclient.getPosition(player, {}, function(x,y,z)
vRP.sendServiceAlert(nil, cfg.wanted.service,x,y,z,lang.police.wanted({level}))
-- display wanted positions
local function task_wanted_positions()
local listeners = vRP.getUsersByPermission("police.wanted")
for k,v in pairs(wantedlvl_players) do -- each wanted player
local player = vRP.getUserSource(tonumber(k))
if player ~= nil and v ~= nil and v > 0 then
vRPclient.getPosition(player, {}, function(x,y,z)
for l,w in pairs(listeners) do -- each listening player
local lplayer = vRP.getUserSource(w)
if lplayer ~= nil then
vRPclient.setNamedBlip(lplayer, {"vRP:wanted:"..k,x,y,z,cfg.wanted.blipid,cfg.wanted.blipcolor,lang.police.wanted({v})})
end
end
end)
end
end
SetTimeout(5000, task_wanted_positions)
end
task_wanted_positions()
local listeners = vRP.getUsersByPermission("police.wanted")
Already this already works thanks bro: P sorry for LsCustoms to see if it solves: S
what events do you send for bank robberies?
vrp/cfg/itens_transform.lua
{
name="Bank robbery", -- menu name
r=255,g=125,b=0, -- color
max_units=1000,
units_per_minute=1000,
x=-103.890991210938,y=6477.828125,z=31.6267261505127,
radius=2, height=1.0, -- area
recipes = {
["Robbery"] = { -- action name
description="Robbery a bank.", -- action description
in_money=0, -- money taken per unit
out_money=0, -- money earned per unit
reagents={}, -- items taken per unit
products={
["dirty_money"] = 5000
}, -- items given per unit
aptitudes={ -- optional
["Robbery.bank"] = 1 -- "group.aptitude", give 1 exp per unit
}
}
}
--, onstart = function(player,recipe) end, -- optional start callback
-- onstep = function(player,recipe) end, -- optional step callback
-- onstop = function(player,recipe) end -- optional stop callback
},
--, onstart = function(player,Robbery) end, -- optional start callback
-- onstep = function(player,Robbery) end, -- optional step callback
-- onstop = function(player,Robbery) end -- optional stop callback
i’m dont try it but i think its work if u add a vrp.functions
ok read private
its i nice idea i can test config with us
becouse i only test in localhost
hi mate after i updated i cant spawn cars what have i done wrong
Did you run an update or just replace your server files for an update?
@Sphex u need see the download content in lscustoms tutorial see the screenshots and make it
u need read all change log, and view the tutorial, and read all main page
ahh thx my mistake
keep up the good work
i’m think in making a new gamemode like dayz
When it will be emoji?