[vRP Framework]-[Psycho Edited - FX 3.5]-[23/07/17]

Nope. About integrate 2 resources to vrp :wink:

send me link please, i forgot itā€¦ i need read all code to understand first

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2 Likes

So I think I have it rightā€¦ But its still doing the same thingā€¦ If you could check my lua when you have a moment that would be a big helpā€¦ thanks

https://pastebin.com/rtpc6Zcx

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its right, u are in right group ? has 3 cloackroom, for police, fbi and sheriff in different locations

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yes, I have myself in cop, and police ā€¦ and using the one behind the front deskā€¦ it is showing ā€œother uniformā€ in the menu but when I click it changes me back to my mp model

-- this file configure the cloakrooms on the map
 
local cfg = {}
 
-- prepare surgeries customizations
local surgery_male = { model = "mp_m_freemode_01" }
local surgery_female = { model = "mp_f_freemode_01" }
local emergency_male = { model = "s_m_m_paramedic_01" }
local emergency_female = { model = "s_f_y_scrubs_01" }
local fbi_male = { model = "s_m_m_ciasec_01" }
local fbi_female = { model = "ig_michelle" }
local sheriff_male = { model = "s_m_y_sheriff_01"}
local sheriff_female = { model = "s_f_y_ranger_01"}
local cop_male = { model = "s_m_y_cop_01"}
--s_m_m_paramedic_01
--s_f_y_scrubs_01
--mp_m_freemode_01
--mp_f_freemode_01
 
 
for i=0,19 do
  surgery_female[i] = {0,0}
  surgery_male[i] = {0,0}
end
 
-- cloakroom types (_config, map of name => customization)
--- _config:
---- permissions (optional)
---- not_uniform (optional): if true, the cloakroom will take effect directly on the player, not as a uniform you can remove
cfg.cloakroom_types = {
  ["police"] = {
    _config = { permissions = {"police.cloakroom"} },
      ["Male uniform"] = {
      [3] = {30,0},
      [4] = {25,2},
      [6] = {24,0},
      [8] = {58,0},
      [11] = {55,0},
      ["p2"] = {2,0}
    },
    ["Female uniform"] = {
      [3] = {35,0},
      [4] = {30,0},
      [6] = {24,0},
      [8] = {6,0},
      [11] = {48,0},
      ["p2"] = {2,0}
    }
  },
  ["president"] = {
    _config = { permissions = {"president.cloakroom"} },
    ["Male uniform"] = {
      [3] = {1,0},
      [4] = {10,0},
      [6] = {10,0},
      [8] = {4,0},
      [11] = {10,0},
      ["p2"] = {-1,0}      
    },
    ["Female uniform"] = {
      [3] = {0,0},
      [4] = {37,0},
      [6] = {13,0},
      [8] = {21,1},
      [11] = {24,3},
      ["p2"] = {-1,0}
    }
 
},
  ["surgery"] = {
    _config = { not_uniform = true },
    ["Male"] = surgery_male,
    ["Female"] = surgery_female
  },
  ["emergency"] = {
    _config = { permissions = {"emergency.cloakroom"} },
    ["Male"] = emergency_male,
    ["Female"] = emergency_female
  },
  ["fbi"] = {
    _config = { permissions = {"fbi.cloakroom"} },
    ["Male"] = fbi_male,
    ["Female"] = fbi_female
  },
  ["sheriff"] = {
    _config = { permissions = {"sheriff.cloakroom"} },
    ["Male"] = sheriff_male,
    ["Female"] = sheriff_female
  },
 ["policenp"] = {
    _config = { permissions = {"police.cloakroom"} },
    ["Male"] = cop_male
  }
}
 
cfg.cloakrooms = {
  {"police", 1848.21, 3688.51, 34.2671},
  {"police", 444.743347167969, -975.502624511719, 30.6895961761475},
  {"police", 369.9228515625,-1607.12976074219,29.291934967041},
  {"fbi", 442.023559570313,-996.088012695313,30.6896018981934},
  {"sheriff", 451.532592773438,-973.137451171875,30.6895999908447},
  {"president",105.48087310791,-1088.82177734375,29.3024787902832},
  {"surgery",1849.7425,3686.5759,34.2670},----first spawn change skin
  {"surgery",75.3451766967773,-1392.86596679688,29.3761329650879},---skinsshops
  {"surgery",-700.089477539063,-151.570571899414,37.4151458740234},
  {"surgery",-170.416717529297,-296.563873291016,39.7332878112793},
  {"surgery",425.61181640625,-806.519897460938,29.4911422729492},
  {"surgery",-822.166687011719,-1073.58020019531,11.3281087875366},
  {"surgery",-1186.25744628906,-771.20166015625,17.3308639526367},
  {"surgery",-1450.98388671875,-238.164260864258,49.8105850219727},
  {"surgery",4.44537162780762,6512.244140625,31.8778476715088},
  {"surgery",1693.91735839844,4822.66162109375,42.0631141662598},
  {"surgery",118.071769714355,-224.893646240234,54.5578384399414},
  {"surgery",620.459167480469,2766.82641601563,42.0881042480469},
  {"surgery",1196.89221191406,2710.220703125,38.2226066589355},
  {"surgery",-3178.01000976563,1043.21044921875,20.8632164001465},
  {"surgery",-1101.15161132813,2710.8203125,19.1078643798828},
  {"emergency",358.404418945313,-588.177612304688,28.8007564544678},
  {"policenp",x,y,z} -- change cords
}
 
return cfg
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Ok, Ill put some coords in and let you knowā€¦ Thanksā€¦ Everything else that you have updated today seems to be working great so far :slight_smile: Great job

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now i get try to make lscustom work correctly with permissions if i has sucess iā€™m go to make new jobs, thanks

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if u server are online test for me if all police are working correctly

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How to add whitelist on all players?

whitelist to enter server ? or get job ?

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Worked like a charm!!! Thank you soo much!!

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Enter server of course.

are 2 whitelistā€¦
u need make this out off vrp, is basic configure citmp-server

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[EDIT] Deleted postā€¦

I found some interesting questions when I tested

  1. When the player robs the bank, the player plays the police can not receive the news of robbery.
  2. When the player is wanted, in addition to SWAT and FBI, LSPD and LSSD will not attack the player
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the citmp has 15 days lifeā€¦ now are FXserverā€¦ i think this project overā€¦

and yes, the explosive call police,
the npc police dont atack for u can jail, handcuffā€¦

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Why over??? vRP is being ported over and the resources will work fine