vMenu v3.0.2 - A server-sided menu including (almost) full permissions support

menu
trainer
vmenu
servermenu
permissions

#2421

Not sure if this was asked already? We use vMenu for our community, but I seem to be the only person in the community that it won’t work for? I have tried different keybinds, as well as a fresh install of FiveM/GTAV, and still no luck. Anybody know what could be causing this, or how to fix this issue?

Thanks


#2422

Any errors in your client console/log?


#2423

Lmfao I actually figure the fucking shit out my self… But there isnt that much shit to go by on the fucking forums…


#2424

Hence I referenced the docs, because it’s all explained on there.


#2425

Could you make like a tutorial video on how to set permissions? I tried both in my test server, and public server to put a friend as moderator and then administrator and yet he didn’t have permissions to use the kill, kick, temp ban, and perma ban, and time controls and etc…


#2427

Nope I can’t, however I’ve heard rumors that someone is going to make a decent video about the aces system in general, so that might help you.

Are you sure you set it up correctly? Correct identifiers? Correct group? Is the permissions.cfg actually executed? Basically all the FAQ related questions apply here…


#2428

I Would really love if there was a RGB or Hex Code Paint Section inside of the Vehicle Colors menu.
For Primary, Secondary, Pearlescent, Dashboard, Trim & the Wheels.


#2429

Not possible, unless i made like 3 lists, containing 0-255 numbers each for RGB.

Not possible for those colors afaik, only primary/secondary are supported.


#2430

Hi, I’m having problems with the latest fivem update changing any pedprops. Any thoughts?


#2431

Error invoking callback for event vMenu:ConfigureClient: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. —>

Disabling autospawn…Error reversing street hash “0”. Maybe it’s not been added yet?[vAnnouncer] Message #1 sent.

Are the only two errors I see in the console when I open up. Not sure if that has anything to do with it?


#2432

Oh, so i’m not the only one… i’m going crazy… i can’t change Hats, Glasses, or any type of props…
I’ve tried everything… With other client-side trainers everythings work fine


#2433

Also having the problem since the update where I can’t change any probs, and you have to actually hit enter to change other things now.


#2434

@JasonB203 show the full vMenu error, not just the first line, that sadly doesn’t help me anything.

@M.Whitaker no idea, can’t look into it either until Friday or so.

@PiadinaCalda & @M.Whitaker is it using the player appearance menu? Or the MP Character Creator?
And is it freemode male/female peds? Or other peds? Or both?

@Luigi1186 any info besides “you actually have to press enter to change other things now”? That’s not telling me anything… could literally be any option in the menu that you’re taking about. Please be very specific, what options you’re (trying) to use, in which (sub) menu is it, what “should” happen and what “actually happens”?


#2435

@Vespura


[    176797] Loaded vMenuShared.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1870930110
[    176813] Loaded vMenuClient.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1870930110
[    176844] Instantiated instance of script vMenuClient.EventManager.
[    176875] Instantiated instance of script vMenuClient.FunctionsController.
[    177328] Instantiated instance of script vMenuClient.MainMenu.
[    177328] Instantiated instance of script vMenuClient.MpPedDataManager.
[    177344] Instantiated instance of script vMenuClient.NoclipMenu.
[    178266] Failed to load script logger_cl.lua.
[    178313] Failed to load script data/vehicle_names.lua.
[    178422] HostState transitioning from HS_JOINING_NET_GAME to HS_JOINED
[    178438] Mumble_RunFrame: capture device changed in GTA code, changing to index 0 (last -1)
[    178453] Mumble_RunFrame: this device index is GUID {852C0E4A-12B3-4CCA-A31B-1B4A33D989CC}
[    178469] Mumble_RunFrame: device should've changed by now!
[    178484] Returning device Headset Earphone (Corsair VOID PRO USB Gaming Headset ) for GUID {7F5B243C-BE17-4945-8FB4-37971559B7CC}
[    180453] C:\Users\Jason\Desktop\FiveM\FiveM.app\citizen\clr2\lib\mono\4.5 Microsoft.CSharp.dll is not a platform image (even though the dir matches).
[    180828] C:\Users\Jason\Desktop\FiveM\FiveM.app\citizen\clr2\lib\mono\4.5 System.Configuration.dll is not a platform image (even though the dir matches).
[    180844] C:\Users\Jason \Desktop\FiveM\FiveM.app\citizen\clr2\lib\mono\4.5 System.Xml.dll is not a platform image (even though the dir matches).
[    181094] G:\Super Speedy Programs\Super Speedy Program Files\SteamLibrary\steamapps\common\Grand Theft Auto V Newtonsoft.Json.dll is not a platform image.
[    181203] Error invoking callback for event vMenu:ConfigureClient: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'Newtonsoft.Json.Serialization.DefaultSerializationBinder' threw an exception. ---> System.MethodAccessException: Error verifying Newtonsoft.Json.Serialization.DefaultSerializationBinder:.ctor (): Method System.Runtime.Serialization.SerializationBinder:.ctor () is not accessible at 0x0001

[    181234]   at Newtonsoft.Json.Serialization.DefaultSerializationBinder..cctor () [0x00000] in <dc86da7fc46c487ba6c7ab826da479cc>:0 

[    181281]    --- End of inner exception stack trace ---

[    181328]   at Newtonsoft.Json.JsonSerializer.Create () [0x00000] in <dc86da7fc46c487ba6c7ab826da479cc>:0 

[    181375]   at Newtonsoft.Json.JsonSerializer.Create (Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <dc86da7fc46c487ba6c7ab826da479cc>:0 

[    181406]   at Newtonsoft.Json.JsonSerializer.CreateDefault () [0x00011] in <dc86da7fc46c487ba6c7ab826da479cc>:0 

[    181453]   at Newtonsoft.Json.JsonSerializer.CreateDefault (Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <dc86da7fc46c487ba6c7ab826da479cc>:0 

[    181500]   at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value, System.Type type, Newtonsoft.Json.JsonSerializerSettings settings) [0x00000] in <dc86da7fc46c487ba6c7ab826da479cc>:0 

[    181531]   at Newtonsoft.Json.JsonConvert.SerializeObject (System.Object value) [0x00000] in <dc86da7fc46c487ba6c7ab826da479cc>:0 

[    181578]   at vMenuClient.MainMenu.SetPermissions (System.Object dict) [0x001bf] in C:\projects\vmenu\vMenu\MainMenu.cs:281 

[    181625]   at (wrapper dynamic-method) System.Object:CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,System.Type,object)

[    181672]   at (wrapper dynamic-method) System.Object:CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,System.Type,object)

[    181703]   at vMenuClient.EventManager.ConfigureClient (System.Object addonVehicles, System.Object addonPeds, System.Object addonWeapons, System.Object perms) [0x00000] in C:\projects\vmenu\vMenu\EventManager.cs:71 

[    181750]   at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (System.Reflection.MonoMethod,object,object[],System.Exception&)

[    181781]   at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <a4e3abdd630b4c98a9d6f31a99197de6>:0 

[    181828]    --- End of inner exception stack trace ---

[    181875]   at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <a4e3abdd630b4c98a9d6f31a99197de6>:0 

[    181922]   at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <a4e3abdd630b4c98a9d6f31a99197de6>:0 

[    181969]   at System.Delegate.DynamicInvokeImpl (System.Object[] args) [0x000e7] in <a4e3abdd630b4c98a9d6f31a99197de6>:0 

[    182016]   at System.MulticastDelegate.DynamicInvokeImpl (System.Object[] args) [0x00008] in <a4e3abdd630b4c98a9d6f31a99197de6>:0 

[    182047]   at System.Delegate.DynamicInvoke (System.Object[] args) [0x00000] in <a4e3abdd630b4c98a9d6f31a99197de6>:0 

[    182094]   at CitizenFX.Core.EventHandlerEntry+<Invoke>d__5.MoveNext () [0x00064] in C:\gl\builds\edf06b9b\0\cfx\fivem\code\client\clrcore\EventHandlerDictionary.cs:85 
[    184375] EndpointMapper::HandleRequest: POST /gta5/11/gameservices/Presence.asmx/SetAttributes
[    185547] CSR: Disabling autospawn...Error reversing street hash "0". Maybe it's not been added yet?[vAnnouncer] Message #1 Sent.

#2436

Using the player appearance menu, with peds like s_m_y_sheriff_01 etc…
I haven’t tried with the Mp Character Creator


#2437

Apologies mate, Basically, on the player appearance menu, when you’re customising clothes, you used to be able to just switch things without pressing enter every time you wanted to change something. In relation to probs, in the player appearance menu, everyone on my server cannot change hat components. Started playing up since FiveM updated today.


#2438

Hey Vespura, I was going through my resource monitor on my server and saw vMenu was taking an exceptional amount of CPU and Memory use and wasn’t sure why.


#2439

@vespura hey brother - this happened after the latest fivem update. Doesn’t let you scroll through clothes on the appearance menu - you have to select the number and press enter to go to the next texture for the item to load. Can’t select items at all with a single texture. https://i.imgur.com/UnXd0kg.png update:added pic further update: works fine on the MP Ped Menu


#2440

@JasonB203 your newtonsoft.json dll is broken or missing.


#2441

Thanks for the screenshot @brickyard, though there isn’t much I can do about this sadly, it seems to be that the MenuAPI dll is somehow corrupt, but that’d mean that the entire menu shouldn’t be working. I really don’t get it.