vMenu

Nothing, all I am saying is, the 1.3.0 the voice thing works and 1.4.0 it doesn’t for me. The server is updated too because I had to wait for the host to support the update.

What do you mean “doesn’t work”? What do you want it to do?
v1.4 doesn’t change anything voice related compared to 1.3

It ‘doesn’t work’ meaning that its persistently global even though no one has perms to it anywhere not even the admins so I dont know why It would be global.

Could it be something in their pc sided citizen folder from another server that uses it?

The only thing that fixed it was going back to 1.3.0. I can see nothing has changed there so I am stumped why it wouldn’t work.

Absolutely a coincidence. Because v1.3 also doesn’t touch voice chat at all if nobody has permissions. So this is not related to vMenu. You’ll need another resource to manage it.

No worries. Thanks for your time :smiley: I will look into changing my voice thing then. Is there one u recommend? I saw you said vVoice.

Just saw that vVoice is yours. I’ll give it a whirl!

did you test this? because i turnd off your weather and time sync and put on a different weather script and had no issue…

I didn’t. But vMenu can’t possibly change weapon damage. Like it’s simply impossible because it’s not coded anywhere.

vVoice is just a simple script to be able to mange some basic voice chat features and sync/force them server-wide. Only admins (configured with aces) can change these settings ingame.

Sounds perfect, I’ll give it a go. Gotta get my perms on tho :stuck_out_tongue:

allrite. yea im not trying to point fingers its just odd that like 9 people could take 500 shots to the chest before death when i was using it with ur menu than we switched it up and they died in 5 hits. idk if its vmenu or just the weather but maybe its somthing to test next time ur in with someone and see what results you get its sort of odd.

So you’re saying if you use vSync and set it to the same weather you can take more damage?
Also which weather type are you talking about? XMAS or SNOW?

Hi there Vespura,

I’ve given someone “saved vehicles” for some past vehicles they’ve stored but they don’t have the “spawn vehicles” menu.(long story). I’m just wondering what elements from the spawn vehicle are necessary for someone to spawn a saved vehicle. Is it just the spawn vehicle by name that they’ll need?

Currently they get insufficient permissions when trying to spawn the vehicle.

https://docs.vespura.com/vmenu/permissions-ref/#saved-vehicles these, and the saved vehicle’s category from https://docs.vespura.com/vmenu/permissions-ref/#saved-vehicles

so if you saved the adder, then give these permissions:

  • vMenu.VehicleSpawner.Super
  • vMenu.SavedVehicles.Menu
  • vMenu.SavedVehicles.Spawn

just the xmas shot the gun with every other type of weather type using vmenu and it was fine. but when its full on snow on the ground for some reason 1 mag of the smg does 1/2 player health and the handgun shoots marshmellows

It keeps saying it is not installed properly??

i dont know what im doing wrong. I copied vMenu folder to the server resources folder with filezilla after i went through and put (#) infront of the options i dont want people to use but it still says that it isnt installed correctly.

# Any valid control ID can be used here.
setr vmenu_menu_toggle_key 244
setr vmenu_noclip_toggle_key 289

^ I left these the default controls because i thought maybe i did it wrong, but it still doesn’t work.

add_ace builtin.everyone "vMenu.PlayerOptions.Menu" allow
add_ace builtin.everyone "vMenu.PlayerOptions.All" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.God" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Invisible" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.UnlimitedStamina" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.FastRun" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.FastSwim" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Superjump" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.NoRagdoll" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.NeverWanted" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.SetWanted" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Ignored" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Functions" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Freeze" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Scenarios" allow

^ I added the # infront of the allow instead of writing deny and it still isnt working. what do i d.

Don’t put the # in front of allow, you put it in front of the add_ace part to turn it off. To grant the access, remove the # in front of add_ace.

ok. so in my server, i left it all like that and i have access to everything, all weapons, cars that arent blacklisted and options that i want turned off. So if i take the # out from infront of the add_ace on the ones i want, the ones that i leave on wont work?

add_ace builtin.everyone "vMenu.PlayerOptions.Menu" allow
add_ace builtin.everyone "vMenu.PlayerOptions.All" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.God" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Invisible" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.UnlimitedStamina" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.FastRun" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.FastSwim" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Superjump" allow
add_ace builtin.everyone "vMenu.PlayerOptions.NoRagdoll" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.NeverWanted" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.SetWanted" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Ignored" allow
add_ace builtin.everyone "vMenu.PlayerOptions.Functions" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Freeze" allow
add_ace builtin.everyone "vMenu.PlayerOptions.Scenarios" allow

So like this instead of this:

add_ace builtin.everyone "vMenu.PlayerOptions.Menu" allow
add_ace builtin.everyone "vMenu.PlayerOptions.All" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.God" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Invisible" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.UnlimitedStamina" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.FastRun" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.FastSwim" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Superjump" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.NoRagdoll" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.NeverWanted" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.SetWanted" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Ignored" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Functions" allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Freeze" #allow
#add_ace builtin.everyone "vMenu.PlayerOptions.Scenarios" allow

So like this, Correct:

 add_ace builtin.everyone "vMenu.WeaponOptions.APPistol" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.AdvancedRifle" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.AssaultRifle" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.AssaultRifleMk2" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.AssaultSMG" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.AssaultShotgun" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.BZGas" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Ball" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Bat" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.BattleAxe" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Bottle" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.BullpupRifle" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.BullpupRifleMk2" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.BullpupShotgun" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.CarbineRifle" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.CarbineRifleMk2" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.CombatMG" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.CombatMGMk2" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.CombatPDW" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.CombatPistol" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.CompactGrenadeLauncher" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.CompactRifle" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Crowbar" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Dagger" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.DoubleAction" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.DoubleBarrelShotgun" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.FireExtinguisher" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.Firework" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Flare" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.FlareGun" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Flashlight" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.GolfClub" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.Grenade" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.GrenadeLauncher" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.GrenadeLauncherSmoke" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Gusenberg" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Hammer" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Hatchet" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.HeavyPistol" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.HeavyShotgun" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.HeavySniper" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.HeavySniperMk2" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.HomingLauncher" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Knife" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.KnuckleDuster" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.MG" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Machete" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.MachinePistol" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.MarksmanPistol" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.MarksmanRifle" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.MarksmanRifleMk2" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.MicroSMG" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.MiniSMG" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.Minigun" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Molotov" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Musket" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.NightVision" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Nightstick" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Parachute" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.PetrolCan" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.PipeBomb" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Pistol" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Pistol50" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.PistolMk2" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.PoolCue" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.ProximityMine" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.PumpShotgun" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.PumpShotgunMk2" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.RPG" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.Railgun" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Revolver" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.RevolverMk2" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.SMG" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.SMGMk2" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.SNSPistol" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.SNSPistolMk2" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.SawnOffShotgun" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.SmokeGrenade" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.SniperRifle" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Snowball" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.SpecialCarbine" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.SpecialCarbineMk2" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.StickyBomb" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.StunGun" allow
# add_ace builtin.everyone "vMenu.WeaponOptions.SweeperShotgun" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.SwitchBlade" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Unarmed" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.VintagePistol" allow
 add_ace builtin.everyone "vMenu.WeaponOptions.Wrench" allow

@YaBoiSteve take a look at the docs permissions reference page. You’re constantly allowing the vMenu.<submenu>.All permission. Which, if you read the docs you would know, overrides all the other permissions you define in that submenu.

Is this just pvp or also npc’s?

Also, have you tried this on a fresh server installation with just the default resources and only vMenu installed?