uses NativeUI for the shopsystem instead of esx_shops, but still uses esx for fishing and items to be compatible with esx
knife has to be bought in order to be allowed to process fish and use/sell it
no visible mapmarkers for illegal stuff (shark and turtle sellpoints)
boat has anchor
no boat rent avaible, as in our community we decided that you should use your bought boat, so it has a purpose
other markers
…and some other small things.
Also i made fish eatable on our server, you should do that too.
There are still some issues like translation (some is german, some is in english) but it works so far.
sql file was missing entry for the fishingknife, you could add it manually to your db, but if you dont want to, remove the rest of the entries in the sql file before you import it again otherwise you could have duplicate items.
menu does now show the price of the items
items now cost money (didnt work before)
made the area a bit tighter, so you dont have to drive that far away of the coast
sound should work if you did the interactsound part right.
copy the files in the correct folder of interactsound and add it to resource there, like any other sounds.