Unicode support

Hello, I have been working on my mode which contains hebrew language strings.
When ever I am drawing a text in hebrew the string will be replaced with squares.

Example of the problem:

I have managed to bypass this issue by replacing the text draw with NUI service that I have created that replaces labels and notifications with UI ones, which can display the string correctly.

This problem also occurs with map blips and 3d text which I cannot bypass with UI, therefore I came here to ask for help from the experts, thanks!

I think that’s just GTAV not FiveM so most likely can’t be fixed really…

1 Like

Not a bug. Scaleform GFx also likely does not support any right-to-left scripts, so even adding fonts would not help.

Use NUI instead.