Originally published at: https://cookbook.fivem.net/2019/08/12/two-new-experimental-onesync-variables/
In the latest Windows server release (1504 or higher), two experimental variables have been added to help troubleshooting problematic behavior and offer a ‘workaround’ for common problems. onesync_distanceCullVehicles true This console variable (set it in your config, or in the console at runtime) will lead to player-occupied vehicles also being subject to distance culling –…
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When can we see that coming for Linux ?
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When for linux?
When for linux???
What are you guys asking, it isn’t a windows only stuff, it does works on Linux
This is coming up in people’s search results still, so I’d like to mention that this is now deprecated information.
Also, please see this commit for updated OneSync convars.
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