Two new experimental OneSync variables

Originally published at: https://cookbook.fivem.net/2019/08/12/two-new-experimental-onesync-variables/

In the latest Windows server release (1504 or higher), two experimental variables have been added to help troubleshooting problematic behavior and offer a ‘workaround’ for common problems. onesync_distanceCullVehicles true This console variable (set it in your config, or in the console at runtime) will lead to player-occupied vehicles also being subject to distance culling –…

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When can we see that coming for Linux ?

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