This week in FiveM: October 4th, 2018

this-week

#1

Weekly update post time. News. Maybe. List.

Yeah, list.


#2

Neat, good to see some form of progress on OneSync!
And looking forward to assist people at support@fivem.net :slight_smile:

Good news for people using C# mainly, like me :smiley:

Hmm could be handy for some purposes :o


#3

cool stuff as always :slight_smile: keep it up! :heart:


#4

Absolutely spectacular, as usual.

Here’s hoping a CEF pass will somehow include a DestroyDui() fix.

Keep up the excellent work, and thank you ever so much for enabling Linux server builds again.
Warms my oldhat heart.


#5

Always something great as usual!

Keep up the good work lads! :mascot:


#6

Great and lovely release fellas, good job to achieve the milestone of OneSync.


#7

i love the update about functions repo and ref call updates… thx guys <3
:mascot:


#8

Excellent news once again. Thank you for your continued work.


#9

Great:)
+1

Keep up the good work


#10

:open_mouth: he’s here


#11

Thanks for all you guys have done! Now, I’ve got a question. I’m sure this is a huge pain to actually do but what are the odds we see another DLC implemented into the game like the Doomsday DLC?


#12

fivem is always 1 DLC behind GTAO, when the next one comes out, it’ll be updated. current fivem gtav version is 1365


#13

Why is that by the way? To keep TakeTwo/Rockstar happy?

(Not complaining or anything, just curious. I’m sure there’s a reason.)


#14

don’t quote me on this one, because i am not sure at all, but i think it is to allow time for people to research the new addresses in the game which changed with the newer dlc


#15

Nice update I hope to see more fix buys for application :blush:


#16

Can’t wait for this OneSync to succeed!