The OneSync EAP and you


#390

Please look at other posts in this thread. This matter has already been brought up before and a solution has been posted.


#391

Comment start rconlog out of your server config. Otherwise, just keep it started and don’t mind the errors.

is not work


#392

Well it obviously does because that would prevent rconlog from throwing that error. And is it seriously that hard to ignore an error?


#393

No player nearby…


#394

[random comment not relevant to question]


#395

TLDR: It’s ESX’s fault for not updating their files for OneSync yet.


#397

Hello ! I have a little question about One Sync, i’d like to whitelist my server to use One sync (We are 2 admins, and the other one bought the “argentum” rank)
So i checked the requirements :

Requirements

An active server perk tier of one of the following types:
    Element Club Argentum/Aurum/Platinum
    Manually Granted Premium
    OneSync EAP
The latest server build. For OneSync, server builds will have to be approximately in sync with the matching client build. There’s no checks on this for now, please be aware of this!
Patience and tolerance for bugs.

Ok, i understand that, but, where do i need to put my request to get into OneSync? Thank you very much !


#398

Nothing. The account that has pledged to Patreon should create/use a key from keymaster


#399

Ok, to be clear, she did that and we of course, paste this key in the server.cfg, and we changed sv_maxclients to 64… and finally, we modified every addons to get them work with 64 players.

But, this afternoon, we tried, with few players, and no one was able to see each others, like each players were in a solo instance. (I don’t have any error, except rconlog, so i disabled it)

As you can see, OneSync looks enabled : https://gyazo.com/bf621dac9368373c4661c56bda5aeead
And i thought it was a license issue… I also tried to disable every ESX addons to start a nearly-vanilla server, but i got the same problem, no one was able to see any player.

I’ll search, i’ll try some things, btw, thank you very much for your reply.


#400

nice these 64 slots or just a problem … I can not find any player near? or put in function.lua for i = 0, maxPlayers, 255 do
:slight_smile:


#401

Please read the replies before posting an issue.


#402

crash e983fdc0-e652-4744-b411-24f8dca1a748.dmp (2.2 MB)


split this topic #403

12 posts were split to a new topic: OneSync EAP: Why did we not get contacted?


#410

ERROR: nuts-tennessee-harry

Crash 9 people with same error


#411

Please post a report with the requested information in #general-discussion:1s-reports.


#412

Hello, here I explain my concern…
I wanted to put the OneSync on my Fivem server but when I but the onesync_enabled 1 set line in the config cfg file I have an infinite load of my server I remain stuck in the loading screen someone would help me solve this problem because I have already re-created a fivem server with the base to try but without success its continuously blocks me in loading…
I have all the latest versions on my server
If anyone would help me!


#413

I got manually approved for OneSync and I think OneSync is great.
Going to search for bugs and just test OneSync out!

Thanks for approving :wink:


#414

hey,

When i enable onesync the esx stops working (police can’t search for example) and the PVP stops ( i can’t shoot other people).

Any suggestions


#415

yes, there is code that will need to be changed to suit 64 players, alot of it is loops that will need to be changed from 32 to 64 or 31 to 63 etc.


#416

Alright but we don’t want 64. We can’t host that cause we use ZAP hosting. 32 is the limit.