The OneSync EAP and you

The old trick of deleting the dependency from components.json might work

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Hello @d0p3t,

Thanks for your answer,

So we will deleting the dependency as requested on components.json locatated here

/home/fivem64/fx-server/alpine/opt/cfx-server/components.json

and just delete that line:

[
  "net:base",
  "net:tcp-server",
  "net:http-server",
  "citizen:server:net",
  "citizen:scripting:core",
  "citizen:scripting:lua",
  "conhost:server",
  "citizen:server:main",
  "citizen:server:instance",
  "citizen:server:impl",
  "citizen:resources:core",
  "citizen:resources:metadata:lua",
  "vfs:core",
  "vfs:impl:server",
  "scripting:server",
  "svadhesive",
  "citizen:scripting:mono",
  "citizen:scripting:v8",
  "voip-server:mumble", --Line to delete
  "http-client"
]

From I remember that will make some other issue with voice but I will tell you after test.

Regards,

Can disable ■■■■■■■ does not need. It will not make any impact.

Ok thanks for you replay @kingsroleplay

I notice that Mumble is also located on client side

C:\Users\NameUser\AppData\Local\FiveM\FiveM.app\components.json

Do we also need that all players delete the line “voip:mumble”, or only server side ?

my server its freeze here and dont go inside the server

I think OneSync broke the NetworkIsPlayerActive native, with OneSync disable my scripts work just fine but when i enable it they fall on getting online players

Interesting. What errors did it present when the player attempted to connect?

So an error code? Please share this and provide reproducible steps so others can check. From what I know this native works fine on OneSync

can you help me please

Did you find out if it is necessary to remove it client-side either?

No yet,we have to try.

We just have to fix mumble issue and all we ll be good for us to migrate on onesync

We have a server running with OneSync and everything is running smoothly including voice.

2 Likes

@d0p3t I have a problem. When there’s a 32 players on server and someone want to join then server is kicking one of the player to free slot for new connecting player. (windows server 2016)

hello i use the onesync and any times the voice dont work how to fix that any one have idea?

Hello, I write you because I despair, I crash fiveM non stop, I reinstalled gtaV, fiveM nothing made, crash with error code, if you could help me thank you.
The last lines of my citizenfx.log

[ 690468] EndpointMapper::HandleRequest: POST /gta5/11/gameservices/presence.asmx/GetPresenceServers
[ 692328] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 694906] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 699000] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 700515] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 706547] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 708093] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 719406] EndpointMapper::HandleRequest: POST /gta5/11/gameservices/Friends.asmx/GetFriends
[ 740547] Process crash captured. Crash dialog content:
[ 740547] “lima-march-sad”
[ 740547] A lima-march-sad caused FiveM to stop working. A crash report is being uploaded to the FiveM developers. If you require immediate support, please visit FiveM.net and mention the details below.
[ 740578] process exited with -2!
[ 741703] Crash report service returned si-4dca02442d474b998549506fb213b7e6

Where do you put +set onesync_enabled 1 when you have a hosted server?

Just put set onesync_enabled 1 in your server.cfg

We have some problem most script say no player nearby, for example Police F6 when I try to cuff sonebody ,İt says No player nearby

use the new es_extended?

Hello i have a problem when i go over 32 persons and somebody talk the server crash can you help me ?