The OneSync EAP and you


#257

Yes it’s should helping us to continue to debug other issue ressources than voice chat.

That will be very helpfull.


#258

The old trick of deleting the dependency from components.json might work


#259

Hello @d0p3t,

Thanks for your answer,

So we will deleting the dependency as requested on components.json locatated here

/home/fivem64/fx-server/alpine/opt/cfx-server/components.json

and just delete that line:

[
  "net:base",
  "net:tcp-server",
  "net:http-server",
  "citizen:server:net",
  "citizen:scripting:core",
  "citizen:scripting:lua",
  "conhost:server",
  "citizen:server:main",
  "citizen:server:instance",
  "citizen:server:impl",
  "citizen:resources:core",
  "citizen:resources:metadata:lua",
  "vfs:core",
  "vfs:impl:server",
  "scripting:server",
  "svadhesive",
  "citizen:scripting:mono",
  "citizen:scripting:v8",
  "voip-server:mumble", --Line to delete
  "http-client"
]

From I remember that will make some other issue with voice but I will tell you after test.

Regards,


#260

Can disable rconlog does not need. It will not make any impact.


#261

Ok thanks for you replay @Rafael_Nunes

I notice that Mumble is also located on client side

C:\Users\NameUser\AppData\Local\FiveM\FiveM.app\components.json

Do we also need that all players delete the line “voip:mumble”, or only server side ?


#262

my server its freeze here and dont go inside the server


#263

I think OneSync broke the NetworkIsPlayerActive native, with OneSync disable my scripts work just fine but when i enable it they fall on getting online players


#265

Interesting. What errors did it present when the player attempted to connect?


#266

So an error code? Please share this and provide reproducible steps so others can check. From what I know this native works fine on OneSync


#267

can you help me please


#268

Did you find out if it is necessary to remove it client-side either?


#269

No yet,we have to try.

We just have to fix mumble issue and all we ll be good for us to migrate on onesync


#270

We have a server running with OneSync and everything is running smoothly including voice.


#271

@d0p3t I have a problem. When there’s a 32 players on server and someone want to join then server is kicking one of the player to free slot for new connecting player. (windows server 2016)


#273

hello i use the onesync and any times the voice dont work how to fix that any one have idea?


#274

Hello, I write you because I despair, I crash fiveM non stop, I reinstalled gtaV, fiveM nothing made, crash with error code, if you could help me thank you.
The last lines of my citizenfx.log

[ 690468] EndpointMapper::HandleRequest: POST /gta5/11/gameservices/presence.asmx/GetPresenceServers
[ 692328] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 694906] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 699000] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 700515] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 706547] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 708093] SEND_NUI_MESSAGE: resource essentialmode has no UI frame
[ 719406] EndpointMapper::HandleRequest: POST /gta5/11/gameservices/Friends.asmx/GetFriends
[ 740547] Process crash captured. Crash dialog content:
[ 740547] “lima-march-sad”
[ 740547] A lima-march-sad caused FiveM to stop working. A crash report is being uploaded to the FiveM developers. If you require immediate support, please visit FiveM.net and mention the details below.
[ 740578] process exited with -2!
[ 741703] Crash report service returned si-4dca02442d474b998549506fb213b7e6


#275

Where do you put +set onesync_enabled 1 when you have a hosted server?


#276

Just put set onesync_enabled 1 in your server.cfg


#277

We have some problem most script say no player nearby, for example Police F6 when I try to cuff sonebody ,İt says No player nearby


#278

use the new es_extended?