TaskGoToCoordAnyMeans, but is there another option?



I’m making an NPC drive towards a destination. But when I’m using TaskGoToCoordAnyMeans and 1.0 the vehicle drives like a old lady on the streets, but if I put 0.0 the vehicle drives like crazy in the walls and stops there. Is there anything else I can try to make the vehicle drive from a certain spot to another by skipping the red lights and drives fast?