I am trying to make it to where you re-spawn inside a vehicle:
AddEventHandler('playerSpawned', function(spawn)
local player = GetPlayerPed(-1)
local vehicle = GetHashKey("sabregt")
local coords = GetOffsetFromEntityInWorldCoords(playerPed, 0, 5.0, 0)
local car = CreateVehicle(vehicle, coords, 0.0, true, false)
SetPedIntoVehicle(player, car, -1)
end)
I tried that, it didn’t work, also I am not sure if any model name would work for a hash, because I want it for a resource added car…
AddEventHandler('playerSpawned', function(spawn)
local player = GetPlayerPed(-1)
local vehicle = GetHashKey("inter")
local coords = GetOffsetFromEntityInWorldCoords(playerPed, 0, 5.0, 0)
RequestModel(0x5D0B86E5)
while not HasModelLoaded(0x5D0B86E5) do
Wait(1)
end
local car = CreateVehicle(vehicle, coords, 0.0, true, false)
SetPedIntoVehicle(player, car, -1)
end)
Will load native vehicles, now, I need ti to load resource added vehicles.