Snowballs!

snow
snowballs
reduceddamage
winter

#82

sounds like a terrible script design of that esx script…


#83

any idea when i try your script i got this error?

attempt to call a nil value (global 'UseParticleFxAssetNextCall')

and when i delete that line i got that error:

attempt to call a nil value (global 'BeginTextCommandDisplayHelp')

i did remove everything what particle and helptext and works great


#84

You shouldn’t delete any of that. You probably made a custom resource.lua and used a majorly outdated resource manifest version. Use the default files you get with the download.


#85

Does this effect driving in the winter? Is there a resource out there atm that has snow that doesn’t effect driving


#86

No this resource does not affect driving. It’s the snow (xmas) weather type that does. There’s no way around this.


#88

I should see tomorrow. Maybe I did not get the correct manifest because I indeed implemented it In another script


#89

Why would you implement it into another one :thinking: works just fine being standalone?