hello i try put skin “s_f_y_scrubs_01” only for female but dont work
if PlayerData.job.grade_name == ‘boss’ and skin.sex == 1 then
table.insert(elements, {label = _U(‘inem_paramedico’), value = ‘inem_paramedico’})
function OpenCloakroomMenu()
local elements = {
{ label = _U('ems_clothes_civil'), value = 'citizen_wear' }
}
if PlayerData.job.grade_name == 'boss' then
table.insert(elements, {label = _U('inem_paramedico'), value = 'inem_paramedico'})
end
if PlayerData.job.grade_name == 'boss' then
table.insert(elements, {label = _U('s_f_y_scrubs_01'), value = 's_f_y_scrubs_01'})
end
ESX.UI.Menu.CloseAll()
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'cloakroom',
{
title = _U('cloakroom'),
align = 'top-left',
elements = elements,
},
function(data, menu)
menu.close()
if data.current.value == 'citizen_wear' then
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
local model = nil
if skin.sex == 0 then
model = GetHashKey("mp_m_freemode_01")
else
model = GetHashKey("mp_f_freemode_01")
end
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(1)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
TriggerEvent('skinchanger:loadSkin', skin)
TriggerEvent('esx:restoreLoadout')
end)
end
if data.current.value == 'inem_paramedico' then
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
if skin.sex == 0 then
local model = GetHashKey("inem_paramedico")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
else
local model = GetHashKey("inem_paramedico")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
end
end)
end
if data.current.value == 's_f_y_scrubs_01' then
ESX.TriggerServerCallback('esx_skin:getPlayerSkin', function(skin, jobSkin)
if skin.sex == 0 then
local model = GetHashKey("s_f_y_scrubs_01")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
else
local model = GetHashKey("s_f_y_scrubs_01")
RequestModel(model)
while not HasModelLoaded(model) do
RequestModel(model)
Citizen.Wait(0)
end
SetPlayerModel(PlayerId(), model)
SetModelAsNoLongerNeeded(model)
end
end)
end
CurrentAction = 'ambulance_actions_menu'
CurrentActionMsg = _U('open_menu')
CurrentActionData = {}
end,
function(data, menu)
menu.close()
end
)
end