Set hot zone in drug and holdupbank


How to set hot zone (red zone) like here ? and how to change icon blip on map ?

Is that esx_drugs?

i don’t use esx_drugs

i need helpppp

1 Like

Blips list:
https://wiki.â– â– â– â– â– â– â– â– â– â– â– /index.php?title=Blips

For the red circle:
Append your blip function like this example

local blip = AddBlipForRadius(coords, radius)

	SetBlipHighDetail(blip, true)
	SetBlipColour(blip, 1)
	SetBlipAlpha (blip, 128)

creat orther file or add in config? @ZerefGG

Go to the resource you want to add the blip “red zone” and look for the blip function (mostly in the bottom of the client.lua file and append to the example i gave you

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Below v3
Try this:

local redzone = AddBlipForRadius(v1, 100)

	SetBlipHighDetail(redzone, true)
	SetBlipColour(redzone, 1)
	SetBlipAlpha (redzone, 128)

Dude stop sending images, copy paste the text so i can edit it and post it back…

Try this

– Create blips
Citizen.CreateThread(function()
for k,v in pairs(Config.Zones) do
local blip = AddBlipForRadius(v.x, v.y, v.z , 100.0) -- you can use a higher number for a bigger zone

	SetBlipHighDetail(blip, true)
	SetBlipColour(blip, 1)
	SetBlipAlpha (blip, 128)

local blip = AddBlipForCoord(v.x, v.y, v.z)

	SetBlipSprite (blip, v.sprite)
	SetBlipDisplay(blip, 4)
	SetBlipScale  (blip, 0.9)
	SetBlipColour (blip, v.color)
	SetBlipAsShortRange(blip, true)

	BeginTextCommandSetBlipName("STRING")
	AddTextComponentString(v.name)
	EndTextCommandSetBlipName(blip)
end
end)
3 Likes

i try thanks

thanks so much

can you send me your file ? @TNGaming_TV

i can creat blip for drugs, but can’t creat for holdup and holdupbank

2 Likes

holdup:

Citizen.CreateThread(function()
	for k,v in pairs(Stores) do

	local blip = AddBlipForRadius(v.position.x, v.position.y, v.position.z , 100.0) -- you can use a higher number for a bigger zone 
	SetBlipHighDetail(blip, true) 
	SetBlipColour(blip, 1) 
	SetBlipAlpha (blip, 128)

	local blip = AddBlipForCoord(v.position.x, v.position.y, v.position.z)
	SetBlipSprite(blip, 156)
	SetBlipScale(blip, 0.8)
	SetBlipAsShortRange(blip, true)

	BeginTextCommandSetBlipName("STRING")
	AddTextComponentString(_U('shop_robbery'))
	EndTextCommandSetBlipName(blip)
	end
end)

holdupbank:

Citizen.CreateThread(function()
	for k,v in pairs(Banks)do
		local ve = v.position

		local blip = AddBlipForRadius(ve.x, ve.y, ve.z, 100.0) -- you can use a higher number for a bigger zone 
		SetBlipHighDetail(blip, true) 
		SetBlipColour(blip, 1) 
		SetBlipAlpha (blip, 128)

		local blip = AddBlipForCoord(ve.x, ve.y, ve.z)
		SetBlipSprite(blip, 255)--156
		SetBlipScale(blip, 0.8)
		SetBlipColour(blip, 75)
		SetBlipAsShortRange(blip, true)
		BeginTextCommandSetBlipName("STRING")
		AddTextComponentString(_U('bank_robbery'))
		EndTextCommandSetBlipName(blip)
	end
end)

where do you actually add these codes in the blip section

thank you so much <3 amazing @ZerefGG

1 Like

that’s the whole blip function.
what resources are you editing?

esx_drug, esx_holdup, esx_holdupbank

I added and all icon disappeared