Server crashing / Scheduler.lua

Game and server crashing if I play 5-10 minutes.

Seems as if I’m getting something related to the scheduler.lua file and i cant figure out what exactly is wrong.
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182
Error running system event handling function for resource esx_status: citizen:/scripting/lua/scheduler.lua:41: Failed to execute thread: @esx_status/server/main.lua:65: attempt to index a nil value (global ‘ESX’)
stack traceback:
@esx_status/server/main.lua:65: in upvalue ‘handler’
citizen:/scripting/lua/scheduler.lua:219: in function citizen:/scripting/lua/scheduler.lua:218
stack traceback:
[C]: in function ‘error’
citizen:/scripting/lua/scheduler.lua:41: in field ‘CreateThreadNow’
citizen:/scripting/lua/scheduler.lua:218: in function citizen:/scripting/lua/scheduler.lua:182

reading is hard right