Server Crash at 57 Clients

Client

Using canary?
No
Windows version:
Windows 10 Professional
System specifications:
i7 8700K, 64GB RAM, 2080TI, SLI.

Server

Operating system:
Windows Server 2016
Artifact version:
[1074]
IP address:
54.39.29.108:30150
Resources:
ESX Framework, Vehicles, ETC
System specifications:
i7 7700K 64GB RAM Gig up and Down

Incident

Summary:

Was just idle in server, entire server crashed out and gave error.

Expected behavior:
Unknown
Actual behavior:
Hit 57 Clients and Entire Server Crashed out.
Steps to reproduce:
Unknown
Server/Client?
Server

Files for repro (if any):
59a5e313-3906-4314-9b60-2e82a16223a4.dmp (2.0 MB)

Error screenshot (if any):
.dmp files/report IDs:

Any additional info:
Was just idle within server observing clients, have vMenu, ESX Resources, and various car, and map models installed. Server without OneSync has 0 crashes.

Destroyed entity in gameStateAck, might be more weak_ptr race condition stuff. Please provide full dump.

OK how would I do that for ya?

Similar instructions to here.