The game is likely to crash when resmon
is active and the user disconnects.
Stack trace:
> devtools-five.dll!GetStreamingUsageForThread(GtaThread * thread) Line 101 C++
devtools-five.dll!void <lambda>(void)::__l2::<lambda>() Line 328 C++
devtools-five.dll!std::_Func_impl_no_alloc<<lambda_8d60903e1a37cc57c94f142af5ab93ad>,bool>::_Do_call() Line 964 C++
conhost-v2.dll!std::_Func_class<bool>::operator()() Line 1008 C++
conhost-v2.dll!fwEvent<>::operator()() Line 386 C++
conhost-v2.dll!OnConsoleFrameDraw(int width, int height) Line 255 C++
conhost-v2.dll!std::_Func_impl_no_alloc<<lambda_9f5cd7ca6058a3179ed96da222d2c040>,bool>::_Do_call() Line 964 C++
rage-graphics-five.dll!std::_Func_class<bool>::operator()() Line 1008 C++
rage-graphics-five.dll!fwEvent<>::operator()() Line 386 C++
rage-graphics-five.dll!InvokeRender() Line 65 C++
rage-graphics-five.dll!RagePresentWrap() Line 1143 C++
FiveM.exe!_willPresent() Unknown
FiveM.exe!sub_1415B373C() Unknown
FiveM.exe!_renderFrameDrawList() Unknown
FiveM.exe!sub_1415940D8() Unknown
FiveM.exe!sub_141594A90() Unknown
FiveM.exe!sub_14159D37C() Unknown
FiveM.exe!StartAddress() Unknown
gta-core-five.dll!<lambda_ddf0d11a969d889f8222ba0a2d12618e>::<lambda_invoker_cdecl>(void * arguments) Line 48 C++
Locals:
memory 0x0000000000000000 unsigned __int64
- thread 0x00000000bf3390b0 {scriptName=0x00000000bf339180 "ÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝ... ...} GtaThread *
+ rage::scrThread {m_Context={ThreadId=0xdddddddd ScriptHash=0xdddddddd State=0xdddddddd ...} m_pStack=0xdddddddddddddddd ...} rage::scrThread
+ scriptName 0x00000000bf339180 "ÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝ... char[0x00000040]
+ m_pScriptHandler 0xdddddddddddddddd {pad=0xdddddddddddddde5 <Error reading characters of string.> m_resourceFirst=??? ...} rage::scriptHandler *
m_pNetcomponent 0xdddddddddddddddd void *
+ gta_pad2 0x00000000bf3391d0 "ÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝÝ... char[0x00000018]
m_networkId 0xdddddddd unsigned int
gta_padInt 0xdddddddd unsigned int
flag1 0xdd 'Ý' char
m_networkFlag 0xdd 'Ý' char
gta_pad3 0xdddd unsigned short
+ gta_pad4 0x00000000bf3391f4 "ÝÝÝÝÝÝÝÝÝÝÝÝ... char[0x0000000c]
m_canRemoveBlipsFromOtherScripts 0xdd 'Ý' unsigned char
+ gta_pad5 0x00000000bf339201 "ÝÝÝÝÝÝÝ... char[0x00000007]
Note that GtaThread
is a freed pointer.