A clean replacement meta works fine for a server here, so there has to be something specific about what you’ve ‘removed’ that breaks.
… in fact this is just you having loaded a custom mapdata which does not have the proper flags set to allow deleting physics instances? Nothing to do with ‘new loading behavior’.
probably an oversight
also did my repro work with you? Since just removing metro/tunnels rpf from the images.meta actually leads to this crash.
I don’t really understand why since like 1-2 weeks ago it was fine.
Update, so after some testing the animation does crash my client for some reason when some part of images.meta are removed.
Thought, corrently using loadscreen_manual_shutdown fixed my problem since I just learnt that it is supposed to be inserted in loadscreen’s __resource.lua. My bad.