So, about 1 month ago, I started vRP, a RP framework for FiveM.
I clearly lost some vital energy here, especially the first weeks developing it.
Now it’s looking good, it’s still a work in progress, and there are issues, but it is complete enough to build some interesting RP interactions.
I made this thread to discuss about the project and to help each others about the configuration or the API. Issues or feature requests should be done in the github issues section.
Hi guy,
I’m French and I’ve already seen your github looking for fiveM scripts.
I would like to know if have used those scripts can be used with essentialmode?
To my knowledge, essentialmode use an old MySql.Data.dll version, and only one can be loaded. Maybe it is possible by loading vRP before essentialmode in the resource list, but that can break things.
So first of all, good evening, I’m DKSklaypex I would like to get in touch with you, I would have a proposal, as well as questions to ask you, if that does not bother you? Your framework, is just … beautiful … nothing to say, only modifications according to the little test I have done, here is my skype: dksklaypex75018 my teamspeak: serv.dutyofgames.com
------- i’m sorry i use google translate ------
essentialmode actually used a beta 7.0.3 version. He’s using a 6.9.9 which is the recommended one.
Has anyone used this tunnel stuff on a full server? Seems like another point of failure and unless it works 100% of the time, you can’t really rely on it to handle core system functionality. It’s super interesting, but can’t you just use TriggerClientEvent(‘teleport’, source, posx, posy, posz) ???
Didn’t know that, there are things I don’t understand in the Mono/.NET world, versioning seems to be one of them.
About the tunnel, it’s only a layer on top of TriggerClientEvent, with additional stuff. For example, the tunnel events are delayed when joining the server to prevent client spam (was a cause of instance issues).