[Release] Voice GPS (Spoken GPS Directions) [WITH ROAD NAMES]

fivem-scripts
release
server
gps

#22

soooo cool


1+


#23

Pretty sure you took this off discord…


#24

That’s really odd. /vgpsvol isn’t implemented yet (will be used to adjust volume).

Is it being loaded in your server console?


#25

Pretty sure I didn’t because I made it myself. This is the only release of something like this for FiveM.

I have all the source code on my PC.


#26

On my PC. (see https://github.com/davwheat/FiveM-VoiceGPS-Releases/issues/1 for my reasoning behind closed source).


#27

#28

As mentioned by Blumlaut, where is the source code?

The FiveM forums does not allow for obfuscated or closed source releases. Please also commit your source code to the Github repository.


#29

I’ve added the source now


#30

#31

works 100% if you have trouble like I did just restart the resource
THANKS FOR A GREAT GPS


#32

Yea it’s loading up fine.

Or is this not ok?

I see you have updated it though. Will try this and report back :slight_smile:

Tested the updated version still the same for me. The notification still comes up but that’s all.


#33

I believe you are setting the players ped only when the script first starts, so you will have to restart the script everytime someone joins. I’m not the best at C# tho so not sure.


#34

Yes I have

((((20))))


#35

It would be pretty awesome to use a text-to-speech API and have the GPS tell you to turn onto the street name using GET_STREET_NAME_AT_COORD

https://runtime.fivem.net/doc/reference.html#_0x2EB41072B4C1E4C0

Very nice resource. Nice to see something original. Good job.


#36

I’ll burst your bubble. This is a lua -> C# translated resource so not original :rofl:. It was decided to keep this listed as the original isn’t on the forum.


#37

Y u gotta just make me sad?


#39

That code is run on the client itself. Every time a client loads it will set it to its own ped.


#40

I don’t believe this was… I haven’t taken any code from anywhere except from FiveM natives.


#41

That would actually be possible, too. I’ll look into that.


#43

Added to the main post!