Hello, firstly thanks for the release, but i do have one question, i have a custom map edit so that i can use the hospital at pillbox and there is a file somewhere in this pack that adds doors to that part, was wondering if you knew which part that is in this pack so i can remove it please?
RC12B is what all the pillbox stuff starts with
Awesome, thank you very much!
I may just be missing something, but is there a way to have a different name in each biker clubhouse? Setting the name through the export makes it the same in both Clubhouses
does the new fix fix the gates at ft zncudo? asking cause cant access without f2ing
For those who would be interested https://github.com/jobscraft/PillboxHospital-by-Jobscraft
Hey, After Hours update please <3
did u’'ll update ur resource?
He is working on it. It will be here soon
After Hours IPLs:
location x="-1604.66400000" y="-3012.58300000" z="-80.00000000"
location x="-1505.78300000" y="-3012.58700000" z="-80.00000000"
location x="-1421.01500000" y="-3012.58700000" z="-80.00000000"
Unfortunately, you can’t do it that way.
You have to detect where the player enters (clubhouse1 or clubhouse2) and create the appropriate gang.
You just need to call
RemoveIpl("CS3_07_MPGates") but since it bothers so many people, it will be disabled by default for the next update.
The After hours IPL update is on its way
Nightclubs are in!
I will update the wiki as soon as possible (but it basically works the same as other interiors).
It is still missing the basement and terrorbyte parts.
how do you turn the lights off ? in my there its to much normal light inside
Arena Wars needs to load additional things too
You cannot turn off all the lights, the darkest you can get is this:
You can obtain this by removing the podiums and roof lights:
Citizen.CreateThread(function() -- Getting the object to interact with AfterHoursNightclubs = exports['bob74_ipl']:GetAfterHoursNightclubsObject() AfterHoursNightclubs.Interior.Podium.Clear() AfterHoursNightclubs.Interior.Lights.Bands.Clear() end)
Also, “trad” style (the one in the screenshot above) is darker than the two others:
Legendery bob74 <3
How can i modify the nightclub, default is Galaxy, how do i change for Tony for example ?
You have to use this function:
Valid name values can be:
AfterHoursNightclubs.Interior.Name.galaxy AfterHoursNightclubs.Interior.Name.studio AfterHoursNightclubs.Interior.Name.omega AfterHoursNightclubs.Interior.Name.technologie AfterHoursNightclubs.Interior.Name.gefangnis AfterHoursNightclubs.Interior.Name.maisonette AfterHoursNightclubs.Interior.Name.tony AfterHoursNightclubs.Interior.Name.palace AfterHoursNightclubs.Interior.Name.paradise
How to use:
Citizen.CreateThread(function() -- Getting the object to interact with AfterHoursNightclubs = exports['bob74_ipl']:GetAfterHoursNightclubsObject() AfterHoursNightclubs.Interior.Name.Set(AfterHoursNightclubs.Interior.Name.tony) end)