.ytyp file
When I go to the position x="-11.96347000" y="-7.20275900" z="-30.52492000" coordinate I teleport to another place where the door is located
Here is the full code that I did on my door lock
{
objName = GetHashKey(‘v_ilev_cor_firedoor’),
objCoords = vector3(333.7885, -593.4055, 28.80277),
textCoords = vector3(334.1, -592.72, 29.3),
authorizedJobs = { ‘ambulance’ },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(334.5754, -591.2445, 28.80277),
textCoords = vector3(334.37, -591.79, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoorwide'),
objCoords = vector3(337.2274, -584.0469, 28.81494),
textCoords = vector3(337.5, -583.28, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(341.392, -572.5071, 28.81897),
textCoords = vector3(341.64, -571.85, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(342.1784, -570.3473, 28.81897),
textCoords = vector3(341.98, -571.01, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('hei_prop_heist_cutscene_doorc_r'),
objCoords = vector3(321.0088, -559.9609, 28.88031),
textCoords = vector3(320.44, -560.28, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('hei_prop_heist_cutscene_doorc_r'),
objCoords = vector3(318.7677, -561.0198, 28.88031),
textCoords = vector3(319.37, -560.71, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(345.0586, -567.9648, 28.82051),
textCoords = vector3(345.66, -568.26, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(347.2267, -568.7333, 28.82051),
textCoords = vector3(346.6, -568.48, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(346.8181, -572.0256, 28.7973),
textCoords = vector3(346.58, -572.58, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
{
objName = GetHashKey('v_ilev_cor_firedoor'),
objCoords = vector3(346.031, -574.1888, 28.7973),
textCoords = vector3(346.26, -573.61, 29.3),
authorizedJobs = { 'ambulance' },
locked = true,
distance = 10,
size = 2
},
same for me where to place that ?
put what ??
then add the coords in to the config
Got a kinda ‘funny’ visual bug in the left entrance. Looks good in the first
But when you move in, then it looks like this…
Doors also glitch here from the inside and out - this is in both sides:
Else, really cool release!
Thank you very nice mod
does anyone have the cords for the beds? - need them for healing
IPL’s
Sorry, what does that mean? New to this. Thanks so much for the quick response.
Use this for top part
I’ll give it a shot. Thank you!
have the problem
Every time I go in or stay quiet for a while I get this error, some way to fix it?
Sorry for the silly question, but I’m a little confused… Do I need both of these installed and working to get the interior squared away? The one referenced (with the ipl) only provides the top level where as this one seems to only do the bottom. With the IPL in place and this one running, i can now walk upstairs but it is still destroyed (unlike the other one that fixes the upstairs). Any way to somehow run them both to make the whole hospital functional and clean?
Just run them both?
I tried but it appeared only one would actually start when both were set to. Probably user error. I’ll try again
Put them in same folder and try again!