[Release] Pillbox Hospital by Jobscraft

I’m sorry, where did you say to get NYKILLAD version? I’m willing to try anything including another version to stop the crashes.

The reason people are having crashes is because of mistakes made in the ytyp file. The file that @xXTuckerXx shared is my release. That one will work fine. You MUST go into other IPL resources (e.i. Bob74_IPL script) and remove the line "RequestIpl(“rc12b_default”) from that resource to stop having issues with both IPL’s loading.

2 Likes

use this one. https://github.com/ariclol/pillbox

3 Likes

i think i gonna make V2 of this modification, i tried the CodeWalker beta of interior editing (that much easyer thant edit gtav’ models^^) i hope that will reduce or totaly erase the crashes and it will make it comaptible with Props Hospital by All_sor [Release] Hospital props

1 Like

UPDATE 1.1

2 Likes

Nice Work man :smiley:

1 Like

How can I delete the default door Dat blocks me??

put this 2 lines RemoveIpl(“rc12b_default”) and RequestIpl(“rc12b_hospitalinterior”) in your IPL script

When I noclip into the building I just fall through the ground?

Where are the two lines supposed to go? Reading the instructions but having a hard time finding out where its supposed to go in the IPL folder?

an ipl script is only a resource that execute code (load and unload ipl in this case) when the script is load, you can add this two lines where you want in any script as long as it start when the player spawn

Hey everyone here at Shablomi Loves your hospital mod but we were wondering if you could put it in SP too as a DLC pack? We would do it if we knew how to but it seems like you would have better knowledge of how to do it or even start to do it! (10/10 btw)

can u go though the doors

Maybe the wrong side of the building :wink: its not the side with the east Highway

Here’s my configuration modification if you want it to work with esx_ambulancejob

config.lua
Pillbox = {

		Blip = {
			coords = vector3(292.3, -583.6, 43.2),
			sprite = 61,
			scale  = 1.2,
			color  = 2
		},

		AmbulanceActions = {
			vector3(325.0, -580.5, 42.3)
		},

		Pharmacies = {
			vector3(310.4, -599.1, 42.3)
		},

		Vehicles = {
			{
				Spawner = vector3(299.7, -579.5, 43.3),
				InsideShop = vector3(446.7, -1355.6, 43.5),
				Marker = { type = 36, x = 1.0, y = 1.0, z = 1.0, r = 100, g = 50, b = 200, a = 100, rotate = true },
				SpawnPoints = {
					{ coords = vector3(286.0, -595.7, 43.1), heading = 338.6, radius = 4.0 },
					{ coords = vector3(290.3, -597.3, 43.2), heading = 338.6, radius = 4.0 },
					{ coords = vector3(294.4, -585.6, 43.2), heading = 338.6, radius = 4.0 },
					{ coords = vector3(289.9, -583.9, 43.2), heading = 338.6, radius = 4.0 }
				}
			}
		},

		Helicopters = {
			{
				Spawner = vector3(344.3, -580.7, 74.2),
				InsideShop = vector3(305.6, -1419.7, 41.5),
				Marker = { type = 34, x = 1.5, y = 1.5, z = 1.5, r = 100, g = 150, b = 150, a = 100, rotate = true },
				SpawnPoints = {
					{ coords = vector3(352.0, -588.2, 74.2), heading = 344.1, radius = 10.0 }
				}
			}
		},

		FastTravels = {
			{
				From = vector3(360.1, -585.0, 27.7),
				To = { coords = vector3(336.9, -591.4, 43.3), heading = 67.3 },
				Marker = { type = 1, x = 1.5, y = 1.5, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = false }
			},

			{
				From = vector3(339.3, -592.5, 42.3),
				To = { coords = vector3(356.2, -597.1, 28.8), heading = 253.5 },
				Marker = { type = 1, x = 1.5, y = 1.5, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = false }
			}
		},

		FastTravelsPrompt = {
			{
				From = vector3(319.7, -579.9, 43.3),
				To = { coords = vector3(339.9, -586.7, 74.2), heading = 249.1 },
				Marker = { type = 34, x = 1.0, y = 1.0, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = true },
				Prompt = 'Press ~INPUT_CONTEXT~ to fast travel to the roof.'
			},

			{
				From = vector3(339.3, -583.9, 74.2),
				To = { coords = vector3(320.2, -577.1, 43.3), heading = 255.1 },
				Marker = { type = 42, x = 1.0, y = 1.0, z = 1.0, r = 102, g = 0, b = 102, a = 100, rotate = true },
				Prompt = 'Press ~INPUT_CONTEXT~ to fast travel to the hospital.'
			}
		}
	}
6 Likes

Where do you mean to put the;
RemoveIpl(“rc12b_default”)
and
RequestIpl(“rc12b_hospitalinterior”)
?

into your bob74 resource.

For some reason i do put it on bob74 resource but the doors stay locked i put he’s hospital resource on start then i put those 2 lines on bob74 and nothing changes any thoughts ? @xMoh_Zatox

@Other_Life try downloading this one instead:
http://www.mediafire.com/file/5b2pd3cqkgwmqcq/pillbox-clean.zip/file

And your IPL’s need to be like this:

-- Pillbox hospital: 307.1680, -590.807, 43.280
RemoveIpl("rc12b_default")
RequestIpl("rc12b_hospitalinterior")
1 Like

Cheers Man, it worked i also had to clear my cache @xMoh_Zatox