Description
Put an end to bunny hops.
Features
- Client-sided only
- Stops classic bunny hop (sprint + jump)
- Stops clever bunny hop (run/walk + jump)
- Limited number of jumps for a certain time
Installation
- Download the latest version from github releases and extract the content in your
resources
directory - Add
- nobunnyhop
in your AutoStartResources (citmp-server.yml
) - Restart server
Source code
Usage
Pretty simple, you can’t sprint and jump at the same time, it allows the player to jump only if he is running, but after 2-3 successful jumps, there is a 12seconds cooldown.
Support and Suggestions
Issues can be reported on github or here on the forum, feedback is also appreciated.